Hi everyone !
Have you already noticed this bug ?
When sketchup model import into Keyshot7 (even the newest version 7.456), the vertical axis of carmer is still Y even you choose Z is vertical axis when you import the sketchup files, only the model are rotated but the carmer are not, that cause carmers/scenes has 90 degree rotated from model, it's really upset for me because I always like to use sketchup carmers as the start of rendering. Hope you can fix it soon.... because I have to use keyshot6 now :(