Cool! Good Job Man!
Maaan ! These are all awesome. Special shoutout to the blue light and the leather on the headphones. Img N°6 (mouse) is also really nice. Congrats.
This is very cool job!
Haha. We have your water boiler in our office. :D
Stunning high end images. Well well done.
@scanner
Thank you!
@camomiles
That's awesome! This is my favorite water kettle design from our range. Always a great surprise when I see or hear someone bought this. And thanks for your kind compliment.
Stunning images!
I especially love the buttons on the kettle.
These are tight! I respect your attention to details with the lighting.
Quote from: theAVator on October 01, 2018, 05:30:22 AM
Stunning images!
I especially love the buttons on the kettle.
Glad you like the buttons!
Quote from: DMerz III on October 01, 2018, 08:36:17 AM
These are tight! I respect your attention to details with the lighting.
Thanks- lighting is the most fun part for me. 8)
These are ace! I can see a lot of time and hard work has gone into presenting these so cleanly.
Wow! Lots of great work. Glad to see these. Are you doing rendering only, or 3D modeling or design at all? Just curious. Really clean images and you have a pretty recognizable style. Sweet!
Will, yes it's all hardsurface modeling done with Maya and Zbrush by me- except the last 2 the vacuum cleaner and the copper fan which are models by my coworker.
Occasionally I give input on color or material variations using Keyshot but my focus is 3D product visualization.
All of these are so awesome. But as mentioned on behance I really like the orange highlight graphic technique you pulled off on that fan. Love to make something similar. I'm getting a gaming vibe from these.
They look really good ........ oh shit, it's the competition ....... (sorry, I'm from Philips) haha
Quote from: Magnus Skogsfjord on October 08, 2018, 04:07:40 AM
All of these are so awesome. But as mentioned on behance I really like the orange highlight graphic technique you pulled off on that fan. Love to make something similar. I'm getting a gaming vibe from these.
Yeah you told me! ;D
Looking forward to see your creation.
Thank you for your kind praise.
Quote from: rembem on October 09, 2018, 12:27:19 AM
They look really good ........ oh shit, it's the competition ....... (sorry, I'm from Philips) haha
That´s cool!
You guys make world class state of the art product renderings.
Congrats! 8)
Oh yes, the details here are mesmerizing! Love the grid and the details though! And it's so fun to light a model with a detailed grid such as did, don't you think?
What do you model in?
Magnus beat me to it. I want to know what you're modeling in this is beautiful. The microphone grille is so nice. Also... the artwork on the box... not KeyShot by chance, is it?
Quote from: Magnus Skogsfjord on October 12, 2018, 08:00:41 AM
Oh yes, the details here are mesmerizing! Love the grid and the details though! And it's so fun to light a model with a detailed grid such as did, don't you think?
What do you model in?
You are right it is so much fun to light a model like a microphone grill! :)
I could light microphones all day long and leave work very satisfied in the evening- I have to recommend our purchase department to get lots of new microphones.
:D
Quote from: Will Gibbons on October 12, 2018, 09:45:57 AM
Magnus beat me to it. I want to know what you're modeling in this is beautiful. The microphone grille is so nice. Also... the artwork on the box... not KeyShot by chance, is it?
It is all hardsurface modeling done in Maya with a little bit of cheating in ZBrush. And by cheating I mean that I perform boolean subtractions and then smooth over the edges to get a look as if it was one continous part with nice beveled edges in a very short amount of time.
The illustration on the giftbox was done by an Illustrator in Adobe Illustrator before I made the model- but the toon shaders in Keyshot are great and I have done this style of renderings for this purpose many times.
Thank you so much guys, it is really great for me to get a compliment for modeling, since it was below average for the longest of time!
Wow, this is good!
Also, I have that exact mic stand, lol, looks exactly like the real thing.
Oooooh yes, All shots are sweet. Very, very cool shots!
This looks awesome ........ one comment ..... the packaging looks like sh#t .....
I'm delighted!
Quote from: DMerz III on October 16, 2018, 04:26:33 PM
Wow, this is good!
Also, I have that exact mic stand, lol, looks exactly like the real thing.
Cool, glad it looks lifelike!
Quote from: PouyaHosseinzadeh on October 17, 2018, 10:27:56 AM
Oooooh yes, All shots are sweet. Very, very cool shots!
Thank you very much!
Quote from: scanner on October 18, 2018, 05:10:04 AM
I'm delighted!
Awesome, thanks!
I'm surprised to read you model in Maya + Zbrush, but it certainly seems to work for you :) (I would've expected to hear it's all Solidworks)
Nice work, very clear and informative renders. I'm sure you have some very happy customers!
Quote from: RRIS on October 19, 2018, 03:16:03 AM
I'm surprised to read you model in Maya + Zbrush, but it certainly seems to work for you :) (I would've expected to hear it's all Solidworks)
Nice work, very clear and informative renders. I'm sure you have some very happy customers!
I know it´s a bit crazy... but it works, especially in combination with Keyshot! ;D Thank you.
This is an IP cam from a little while ago.
Awesome images and lighting.
Quote from: KeyShot on October 19, 2018, 09:14:38 AM
Awesome images and lighting.
Thank you, I'm glad you them.
Absolutely stunning images!
so clean!
Cool!
All kinds of delicious :)
Fantastic work. Very well done :)
Cheers,
Eric
Rendering aside, I LOVE THE MODELING, that headphones are quite something
Very nice materials and lighting, very crisp and clean.
Just wondering, do you do the modeling and design as well? It looks as though my DeWalt LiOn 20v batts would fit those.....
Yoooo, all I can say is that I can't get enough of your render dumps. Great work!
Quote from: Will Gibbons on November 09, 2018, 09:50:25 AM
Yoooo, all I can say is that I can't get enough of your render dumps. Great work!
Thanks Will, trying to share my work whenever I made something I`m proud of.
Surprised to find my Titanwolf keyboard on your feeds- awesome. ;D
Good work seldom goes unnoticed around these parts :)
Thats's alot of great renders and very impressive modeling skills : )
Quote from: Will Gibbons on November 16, 2018, 10:46:57 AM
Good work seldom goes unnoticed around these parts :)
Good to know. :)
Quote from: HermanCarlsson on November 17, 2018, 01:42:15 AM
Thats's alot of great renders and very impressive modeling skills : )
Thank you Herman, really glad to hear it!
Presenting Gamepad X:
Clean as ever!
I've suspect I've mentioned it earlier for you, but besides awesome modeling and super clean visuals, I also love the graphics you put in your works!
Quote from: Will Gibbons on December 07, 2018, 10:01:27 AM
Clean as ever!
Thanks! :)
Quote from: Magnus Skogsfjord on December 18, 2018, 06:19:12 AM
I've suspect I've mentioned it earlier for you, but besides awesome modeling and super clean visuals, I also love the graphics you put in your works!
Yep yep! I think they are great too, but actually most of the graphics from the last page were made by our new coworker.. :D Thank you!
Quote from: Magnus Skogsfjord on December 18, 2018, 06:19:12 AM
I've suspect I've mentioned it earlier for you, but besides awesome modeling and super clean visuals, I also love the graphics you put in your works!
I second that. It is so important for selling the design.
Quote from: nacho_grande on December 22, 2018, 08:27:54 AM
Quote from: Magnus Skogsfjord on December 18, 2018, 06:19:12 AM
I've suspect I've mentioned it earlier for you, but besides awesome modeling and super clean visuals, I also love the graphics you put in your works!
I second that. It is so important for selling the design.
I think so too- that's why I post them here. I hope it doesn't come across like an ad for the products of my company. I would imagine if someone saw these with graphics in their Instagram feed they think it is a paid ad and dismiss them, so only renderings without them go into my Instagram account. :)
Also like I told Magnus I have a new coworker dedicated to creating graphics for our renderings and she did most of the graphics from the last 2 pages so I cannot claim ownership for them.
The mouse is your model too? I tried modeling one of them recently in CAD. So hard. haha
You are the king of clean product shots. Love it!
Quote from: Esben Oxholm on January 30, 2019, 12:12:28 PM
You are the king of clean product shots. Love it!
Don´t be silly- I have to keep a level head when making my next renderings... ;) Thanks and cheers!
Esben called it, but I have to concur. Very clean. No better word for it. The one with the packaging takes the cake for me!
Incredible work! Product shots when they are best.
This forum should have a like button cos posts like these left me speechless ... but not saying anything feels not right to me.
Kico
Hi
Very good work ! bravo !
What material are you using for orange juice in the glass ?
Great work as usual.
The context shot is really good!
Echoing the others, awesome work as always. Looks super tasty!
Translucent juice looks great!
:) Welll done, bravo bravo!
I really like that contextual shot as well!
very well as always,
What render settings did you use for those clean renders and how long did it take to finish each shot?
Did you use Custom Control setting?
Very clean and well execute, a professional looking, very nice :)
Thank you all for the great feedback! :D The good responses I got for the context shot, will lead to more images in this style for sure! Anyway I´m glad to get your feedback for my work.
@Finema
It´s the Keyshot Mango juice! Went a bit more into detail about the post processing involved here: https://www.keyshot.com/forum/index.php?topic=24073.msg101029#msg101029
@fa2020 I use Maximum Samples 300-500 on each render. Took around 10-30 minutes for each on a 32 core farm.
Here are my latest renderings- a Reciprocating / Sabre Saw with an exploded view I originally made for the last render weekly challenge. ;D
Oh man, that's amazing. I love it, you are killing it with your compositions in context!
That last image is great! Please tell me it's not all 3D/CG...
This thread is now classified as a museum to proper product CGI.
that action shot is just amazing. how did you do it?
Quote from: DMerz III on March 20, 2019, 05:47:09 PM
Oh man, that's amazing. I love it, you are killing it with your compositions in context!
Thanks, great to hear.
Quote from: Will Gibbons on March 25, 2019, 10:28:33 AM
That last image is great! Please tell me it's not all 3D/CG...
You´re giving me too much credit Will! :D Besides the Saw it´s a photo backplate.
Quote from: sleby on March 27, 2019, 12:53:41 AM
that action shot is just amazing. how did you do it?
Thank you! I used a great photo, set it as a backplate in Keyshot, adjusted the camera + lighting and then did some masking in Photoshop!
Quote from: DMerz III on March 26, 2019, 12:19:29 PM
This thread is now classified as a museum to proper product CGI.
Haha, sounds so official.
Here are some new context shots for a PC/PS3 gamepad- second one is with a backplate again.
That last one passes as a photograph. No joke. Something I think I only see a few times a year. Killer!
Great as usual ;)
congratulations for your work, beautiful.
I also use keyshot for some product jobs.
For example, for the reflection of the image 4.jpg (for the fryer) how did you do it? is it a post production?
And to increase realism, do you also use depth of field? or do you always process your renderings with photoshop or after effects?
Thanks for answers.
And great great jobs ;) ;) ;)
Quote from: puyopuyo on October 06, 2018, 01:02:17 AM
Will, yes it's all hardsurface modeling done with Maya and Zbrush by me- except the last 2 the vacuum cleaner and the copper fan which are models by my coworker.
Occasionally I give input on color or material variations using Keyshot but my focus is 3D product visualization.
That action shot of the saw is killer along with everything else. Really nice job
Quote from: Will Gibbons on April 02, 2019, 11:34:20 AM
That last one passes as a photograph. No joke. Something I think I only see a few times a year. Killer!
Thank you!!! Means alot!
Quote from: Gabik87 on April 02, 2019, 11:44:16 PM
congratulations for your work, beautiful.
I also use keyshot for some product jobs.
For example, for the reflection of the image 4.jpg (for the fryer) how did you do it? is it a post production?
And to increase realism, do you also use depth of field? or do you always process your renderings with photoshop or after effects?
Thanks for answers.
And great great jobs ;) ;) ;)
Thanks!
For this shot I modeled some simple 3d ricebowls for the reflections on the cooker the rest is added in photoshop.
I tend to use depth of field only for closeup or context shots, mostly the Keyhsot DOF and I think it looks great.
I definitely use photoshop on every rendering for color correction, contrast etc. and dodge and burn tool to add more punch to the highlights and shadows.
Quote from: Matt Hanzly on April 03, 2019, 08:39:24 AM
That action shot of the saw is killer along with everything else. Really nice job
Thank you, appreciate it! :)
All of your work are just flawless. The saw is absolute killer, and the controller with the hands are extremely well done! I find it difficult to merge renders with backplate, but this is just perfect. Well done as per usual .
Quote from: puyopuyo on April 02, 2019, 09:44:31 AM
Quote from: DMerz III on March 26, 2019, 12:19:29 PM
This thread is now classified as a museum to proper product CGI.
Haha, sounds so official.
Here are some new context shots for a PC/PS3 gamepad- second one is with a backplate again.
These two in particular are stupid good, the two controller shots with hands.
:o
I'm in love with your work dude. I spent several minutes just staring at the images one by one. You've managed to create your own presentation style, and damn it's strong.
That is the most badass ethernet cable I've ever seen!
All these product photos looks like amazing. Outstanding photo editing techniques applied here.
Eye-catchy product photography.
Ha, those cat8 cables are coming today to the office :)
Superb texturing & lighting.
Whenever I have tried to re-create LED/LCDs behind glass I felt that something is missing in my renderings.
Yours look very much spot on. Do you mind sharing on how you do this effect on the blue LCD for example?
Quote from: phos4 on November 14, 2019, 12:46:48 AM
Ha, those cat8 cables are coming today to the office :)
Superb texturing & lighting.
Whenever I have tried to re-create LED/LCDs behind glass I felt that something is missing in my renderings.
Yours look very much spot on. Do you mind sharing on how you do this effect on the blue LCD for example?
Hope the cables speed up your network! :D
It´s just a basic gray glass for the cover and an emissive material with the digital numbers. I make some adjustments to the display digits texture in photoshop where I brighten the midpoint of the digit parts with a soft brush to account for the light falloff of the Led behind it.
Dof always helps with the glowiness too. It basically looks like the final image on the rendering, but sometimes I apply an after effects glow or paint over the shining elements with a soft brush.
So far we can't complain, they at least feel faster :D
Yes, the slight falloff is whats making the LED look more real, thanks for your detailed reply on how you achieve this.
I agree that these product images are fantastic. Great lighting and materials! How are you doing the call outs? Are you using frontplates for them or are they done entirely in a post process? Your images make me think we should make it easier to make call outs - perhaps as part of the image styles / front plates. Let me know if you have any thoughts on that?
Quote from: KeyShot on November 17, 2019, 05:07:32 PM
I agree that these product images are fantastic. Great lighting and materials! How are you doing the call outs? Are you using frontplates for them or are they done entirely in a post process? Your images make me think we should make it easier to make call outs - perhaps as part of the image styles / front plates. Let me know if you have any thoughts on that?
Glad you like my images! The call outs are done in Illustrator after the post processing of the renderings. I used to do it in the beginning but now we have two graphic artists that make them. One advantage of Illustrator is that you can put all renderings in one .ai file on different artboards to make sure all graphics are coherent and form a nice series.
It could be awesome though if the call outs would be interactive and automatically track parts of the model but for our use case I think we will stay with Illustrator.
What I´m missing from frontplates though is the ability to move the frontplate around on x and y. Right now I´m using them for render/photo integration and I have to go back and forth from PS to KS to get the frontplate image to the right postion.
The internal bits for those cables are lovely! And nice LED execution on the device they're plugged into!
Always solid work!
Awesome renders : )
I'll never get tired of saying how cool your images look. That in-context joystick can easily pass as a photograph.
Hey...awesome work..really like the blue lightning...I'm also curious to know that what software did you used for modelling that headphone?
Beautiful as always!
Fantastic work! Really like those headset renders.
-Berube
Beautiful images!
woww these are gorgeous, great inspiration! I'm sharing these with my team, really good stuff - such elegant lighting and composition choices!
now if you'll excuse me, i need to go fetal because i'll never be this good HAHA
Quote from: Aeonjoey on May 29, 2020, 02:03:04 PM
woww these are gorgeous, great inspiration! I'm sharing these with my team, really good stuff - such elegant lighting and composition choices!
now if you'll excuse me, i need to go fetal because i'll never be this good HAHA
Use this as leverage ! I used to feel like this when i saw amazing renders in the forum. Try to recreate them, ask for advice. Eventually you'll get to a point when you don't see this stuff as impossible to achieve and you end up discovering your own style.
Just WOW. Lots of cool things going on here. regarding the post, render 3, the headset is perfect. I really dig your work.
Your updates aways have great stuff in them but that juicer1 image is at another level. It's mind blowing. I think it's your best to date and for sure it's one of the best images I've ever seen posted in the forum.
Quote from: TGS808 on July 24, 2020, 07:44:38 AM
Your updates aways have great stuff in them but that juicer1 image is at another level. It's mind blowing. I think it's your best to date and for sure it's one of the best images I've ever seen posted in the forum.
Really appreciate it man. I must have visualized more than 400 products in the last years and it can get difficult to value the own work. Thanks!
Quote from: puyopuyo on July 25, 2020, 12:40:06 PM
Really appreciate it man. I must have visualized more than 400 products in the last years and it can get difficult to value the own work. Thanks!
Just gave it another look on my 5k screen at home and really, there's nothing about it that says "rendering". I think that most people (even those who know they are looking at renderings on forum full of renderings) would believe it's a photo. It's truly remarkable. Great work!
MMMMMmmmmm sooo juicy. Lovin' it!
Quote from: DMerz III on July 28, 2020, 05:24:34 PM
MMMMMmmmmm sooo juicy. Lovin' it!
Thank you- working on part 2
Once again, those in context juice shots are just insane. So, so good.
Quote from: TGS808 on August 21, 2020, 02:06:30 PM
Once again, those in context juice shots are just insane. So, so good.
Thanks! :)