Using the Material Graph to get a heavy tarnished look... a single material, no labels involved
Thanks for taking a peek, best viewed full size
Cheers
J
CLAYS... CLAYS... Show us yer clays! ;)
Kidding, thats amazing!
I'v not had a chance to play much with the material editor... tell me, is there a noticeable slow down in rendering speeds between this (what you've done here looks like maybe 2 or three types of bumps?) and the same shot with a more basic material like what we could create in KS5 (a metal with single bump map).
Basically I'm trying to figure out if in a big scene it is worth duplicating the geometry and having one set with 'simpler' materials?
Anyway, its a great shot. Have you given that lamp a rub yet?
E
Wow.. This is incredible! Love it
That is spectacularly impressive metal-bashing, sir.
Could you try one with a slightly broader DOF?
Thanks guys, here's the Material Graph itself...
@Edwardo - No, no slow down at all mate, in fact KS6 is (for me) somewhere between 12% and 18% quicker than KS5. The render you've seen was cooked in 5 minutes. There are no bump maps used, just 3 texture maps driving the 3 curvature colour settings with a roughness map derived from two 'blended' texture maps. I will post clays ;)
@Magnus - thanks Magnus, much appreciated...
@NormanHadley - thanks kind sir ;) I'm assuming you mean less blur ?
A Clay render... ;)
Changed the image to please the purist among us ;)
That's not clay .... It's the wrong colour >:(
LOL
Martin
Quote from: TpwUK on July 10, 2015, 07:36:48 AM
That's not clay .... It's the wrong colour >:(
Well you know what to do then don't you ? take it into your favourite image editor and adjust the Hue ;)
nice
Unglazed porcelain... Love the color!
Quotesomewhere between 12% and 18% quicker than KS5
Ditto for me also, or even faster. I'm running 32 cores (actually, 30, with two reserved) and the KS6 speed is awesome!
Bill G
Thanks Angelo and Bill
Looks really nice!
That is MAGNIFICENT.
Cheers Josh... ;D
Thanks Justin M
That's magnificient ..true !!!wow..
but nobody will learn how to use material, untill nothing is shared...unfortunately..
Amzing render. I am a beginner in Keyshot user. A quick video tutorial will be appreciated even for the clay render.
Hey John - loving your renderings, man - especially this one. Keep it up! I get a little excited each time you post something new - almost like opening a gift on Christmas morning. :D
Chad
Thanks for sharing the material graph.... very helpful. I see that its all image based - can i ask, are your maps all tillable? or do you not worry so much about that? (I see that some images are non-square, but could still be tillable I guess)
Now that KS6 has this functionality I want to put a lot more effort into materials and build a decent library for myself (and share on the cloud for the most part) -making everything tillable in photoshop the old fashioned way will take an age, so I'd rather not. On that note, does anybody know of software that does this process automatically? and make a half decent job of it?
Thank
E
QuoteOn that note, does anybody know of software that does this process automatically? and make a half decent job of it?
Hey Edwardo, you're welcome re: the mat graph - I use Pixplant among others, it does a great job of producing seamless tiles using images as seeds and also generates bump/normals as well as displacement and specular
J
Quote from: Chad Holton on July 14, 2015, 09:13:38 AM
Hey John - loving your renderings, man - especially this one. Keep it up! I get a little excited each time you post something new - almost like opening a gift on Christmas morning. :D
Chad
Thanks Chad, what a kind thing to say... it's much appreciated.
J