KeyShot Forum

Technical discussions => General discussion => Topic started by: Dan Hudson on May 29, 2012, 09:39:19 AM

Title: Bright spots in renderings
Post by: Dan Hudson on May 29, 2012, 09:39:19 AM
I just updated to KS 3.2 and network rendering at the same time.  I added animation a couple of months back but as far as I can tell it doesn't have anything to do with this issue.

I'm getting bright spots in my renderings when I use the network rendering software.  It happens in both in single rendering and animation mode.
Title: Re: Bright spots in renderings
Post by: Dan Hudson on May 29, 2012, 09:43:21 AM
I tried uploading an animation.  It apparently did not come through.  I'll try it again...maybe it's too large.
Title: Re: Bright spots in renderings
Post by: guest84672 on May 29, 2012, 09:44:16 AM
I can't see any "bright spots" in the image you posted?
Title: Re: Bright spots in renderings
Post by: Dan Hudson on May 29, 2012, 10:17:08 AM
look in the front corner of the glass just above the electric logo.  It is a rectangular group of pixels.  In the animation you'll see the flickering of different pixels as the model turns. It appears to be confined within the glass areas.
Title: Re: Bright spots in renderings
Post by: JeffM on May 29, 2012, 10:55:26 AM
Make sure each slave system is using the exact same network rendering version.

Also, do you have some Intel, and some AMD based systems?
Title: Re: Bright spots in renderings
Post by: Dan Hudson on May 29, 2012, 12:35:02 PM
All are Intel (one i7 and the rest Xeon). I'm running the all the same software versions. on all systems.
Title: Re: Bright spots in renderings
Post by: Chad Holton on May 29, 2012, 01:05:59 PM
Hi Dan,

I'm thinking you are using the latest NR version, but to be sure, can you confirm what version you are using exactly by going to Help>About?

Thanks,
Chad
Title: Re: Bright spots in renderings
Post by: Dan Hudson on May 29, 2012, 03:03:55 PM
I'm using 3.1.1 render queue trial version.  I have the latest...waiting for my it guy to install it on Friday.  Would that be it?
Title: Re: Bright spots in renderings
Post by: Chad Holton on May 29, 2012, 03:32:08 PM
Yes, I'm betting that it is. Test it out again once updated and let us know if it makes any difference. Be sure that the slave(s) and master are all updated and running the latest version.
Title: Re: Bright spots in renderings
Post by: Dan Hudson on June 04, 2012, 08:06:00 AM
Updated to the latest trial animation.  Seams to have solved the bright spot problem.  Thanks Chad.