Any news yet on the support for SW 2011?
The new API stuff is not available yet. We hope to have it soon though.
Any update on this please?
Getting a bit fed up....
We received the updated API and are in the process of integrating it. We hope to have this done shortly.
Cool. Will those still using 1.x still receive an update for this?
(Fingers crossed!)
In the mean time, has anyone managed to nail the tranfer of data between 11 and keyshot using STEP or IGES? I'm getting nowhere - everything comes in at the wrong angle, and part colours are all incorrect. Worst of all... Keyshot seems to take forever opening some STEP files now...
You can easily rotate the imported file. Is the breakout incorrect?
There is a tessellation slider in the preferences - set it to a longer value if you want faster performance. In addition, you can always revert back to the "old" importers by unchecking the "new importers".
Is that a feature that's only in v2?
Hi, i would like to know if it is possible to open a Solidworks 2011 file now?
Thanks
Yes. Buy Simlab Composer, import the SW2011 file and export as a Keyshot format file. ;)
Alternatively wait for Keyshot 2.2.....
Quote from: ToffLomo on December 06, 2010, 09:18:09 AM
Is that a feature that's only in v2?
Yes because v1.9 is using the "old importers".
im having an issue importing some step files... when will support for SW2011 be added. We have all been waiting for a while... >:( I dont believe the excuse that the API is unavailable, all gold partners get this before the official release. IGES sucks, step is hit and miss... i would be willing to beta test... this is ridiculous.
Actually this is not the case. The Api is always 6 - 8 weeks late, no matter what level partner you are.
We are beta testing SW 2011 as part of KeyShot 2.2 right now. We will officially announce it on Monday at SolidWorks World, and ship KeyShot 2.2 a week later.
thats weird because gold partners are REQUIRED to support 30 days after the current version is released. I understand KS is not a "gold" partner. I don't want to get into a debate about this, just release 2.2 so we can get some work done.
Axel it is well worth the wait....I think there might have been a bit more going on there apart from the file format update ;)
Quigley noted SimLab Composer.
QuoteYes. Buy Simlab Composer, import the SW2011 file and export as a Keyshot format file.
Even more cool is the new SimLab Animation- all the same goodies, like convert SolidWorks to .obj for use in KeyShot or HDR LightStudio Pro, BUT, it's a really nice and very useful animation application.
Bill G
Just tried KS2.2, the import for Solidworks 2011 is LIGHTING FAST! Kudos! Only thing i noticed is that every part is individual now? if i have 5 instances of the same part, i can apply a different material to each instance? if i have 100 pieces of the same hardware, this is rather time consuming. Guess i will have to use the scene manager and paste to multiple parts.
Also just tried importing a second part into the scene, and deleting its replacement, saved the scene, and closed the file. Tried to open it again later, and now it says "could not initialize keyshot" when i try to open the scene. ???
Instanced parts are linked by default. When assigning a material to an instanced part in the realtime window, all instanced parts get painted. If you paint an instanced part by dragging a material into the scene tree, then only this part gets painted.
We will check this for SW parts in particular.
Thomas
True - broken for SolidWorks. We will fix this.
hide a part, then save, close, reopen scene. Scene cannot open any more.. :'(
When applying labels, or textures the texture scale needs to be uber small. unit of .001 makes a huge difference in scale or location.
Changing the scale of the model for the first time messes up texture and label locations. After this first scale change, textures and labels scale correctly with the model.
Confirmed the part hiding and saving issue, but it may be best if you could send us an example model that is showing your other two issues. Please send to support@luxion.com
Thanks!
thanks, email sent.