KeyShot Forum

Technical discussions => General discussion => Topic started by: fa2020 on January 01, 2017, 07:41:33 AM

Title: Is Keyshot physically correct renderer?
Post by: fa2020 on January 01, 2017, 07:41:33 AM
I've heard that Keyshot isn't a physically correct render engine. It actually simulates physically correct renderer. Is it right?
Title: Re: Is Keyshot physically correct renderer?
Post by: TGS808 on January 01, 2017, 08:22:25 AM
This information can be found on the KeyShot.com home page:

"KeyShot is built on Luxion's internally developed, physically correct render engine based on research in the areas of scientifically accurate material representation and global illumination."

So, the answer is: yes, it is physically correct.

Of course, anything taking place in software inside a computer is a simulation. No matter what. Like living inside The Matrix.  If you want real light you have to be out in the real world, in a real room lit with real lights or under the real sun.