"Add Ground Plane" ... or "Ground Plane Texture" ...
! I LOVE IT !
Many thanks for this !
The Filter in the Scene/Parts tree ...
! I LOVE IT !
(now only enable the "order A-Z" / "order Z-A" ....)
This one shows exactly why I needed and now love the "ground" texture ! Thnx again for addin it ! 8)
Thanks Philippe. Much appreciated.
yes - this is excellent.
No, realy ... this is not excellent. This is 90% similar to what I would have come up with in KS3 ...
What is excellent, is that I did this in maybe 30% the time I would've needed in KS3 + post. THAT is what is excellent. This option in KS4 is what is excellent !
IT IS ! ;)
Check this out, check this out ! ;D
"Add Ground Plane" ... or "Ground Plane Texture" ...
Where is 'Ground Plane Texture', please - or do you just drag a texture onto it like any other part of the model?
It is a texture type.
It's in the list with "plastic", "diffuse", "emissive", "IES Light", etc etc.
Try it :)
This one?
I'm missing something here - I'm really not sure how to apply a 'Ground Texture' - any tips, please?
Yes, that's the one. Now if you got e.g. a scene with (in my case) a terrace covering and you got the building behind it in 3D, you give that "ground" material to the building. The building then becomes transparent but does receive shadow. Now when I align my scene with a photo of the building, the shadows of my terrace covering are placed accurately on the building in the backplate.
Aha! I see. Many thanks for the explanation!
Ahhh, i get it now! this is real handy for architectural shots i would imagine. Im guessing it could be tricky to line up geometry you've imported and set to 'ground' material with your backplate?
ed
https://www.keyshot.com/learning/quicktips/
I'd appreciate a 'Quick Tip' on ground planes and ground textures :)
Quote from: edwardo on February 24, 2014, 08:13:44 AM
Ahhh, i get it now! this is real handy for architectural shots i would imagine. Im guessing it could be tricky to line up geometry you've imported and set to 'ground' material with your backplate?
ed
In KeyShot 5 you will be able to match the perspective of the backplate :)
Quote from: KeyShot on February 26, 2014, 11:17:21 AM
Quote from: edwardo on February 24, 2014, 08:13:44 AM
Ahhh, i get it now! this is real handy for architectural shots i would imagine. Im guessing it could be tricky to line up geometry you've imported and set to 'ground' material with your backplate?
ed
In KeyShot 5 you will be able to match the perspective of the backplate :)
:o :o
Dries
Quote from: KeyShot on February 26, 2014, 11:17:21 AM
Quote from: edwardo on February 24, 2014, 08:13:44 AM
Ahhh, i get it now! this is real handy for architectural shots i would imagine. Im guessing it could be tricky to line up geometry you've imported and set to 'ground' material with your backplate?
ed
In KeyShot 5 you will be able to match the perspective of the backplate :)
KS5 is already sounding ridiculously good, can't wait to try a demo! Every second thread these days ends wit..."keyshot 5 will do that". Happy days.
It feels like polygamy :-\ ... I'm still in love with KS3 .. and KS4 .. I'll have to ask them if it's OK to get KS5 to join them.
ha ;D