KeyShot Forum

Technical discussions => Materials => Topic started by: jblaze on July 18, 2016, 07:32:42 AM

Title: Lubricating grease material
Post by: jblaze on July 18, 2016, 07:32:42 AM
Hi guys,
I'm trying to do a realistic render of a threaded steel pipe with grease on it but I'm not sure what material to use for maximum real life appearance.

PS I'm looking for this kind of end result.
(http://media.noria.com/sites/Uploads/2012/8/29/25af4432-e6a6-4cdb-9a26-25bbff2a144e_11-13-13.jpeg)
Title: Re: Lubricating grease material
Post by: guest84672 on July 21, 2016, 12:12:21 PM
The first question is do you model the grease on the pipe?
Title: Re: Lubricating grease material
Post by: jblaze on July 22, 2016, 02:59:33 AM
Yes, I've modeled the grease as a separate body in the model to ease the material application.
So far my best results are with liquid chardonnay and liquid coffee. I've used the first one for "clean"/newly applied grease and the second one to represent the used/old grease.
Of course I'm open for other suggestions :).
Title: Re: Lubricating grease material
Post by: Finema on July 22, 2016, 03:16:32 AM
Hi
You can use Shiny Cloudy Plastic material and play with the Diffuse Transmission color and Rugosity transmission and choose more or less transparency.
In attachment a simple example>
Title: Re: Lubricating grease material
Post by: jblaze on July 25, 2016, 05:21:27 AM
Finema,
that looks pretty good. Can you upload the bip file? I played around with the Shiny Cloudy plastic material but didn't get even close to your result.

Thanks!