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Gallery => Amazing Shots => Topic started by: edwardo on August 30, 2015, 12:29:04 PM

Title: sketches
Post by: edwardo on August 30, 2015, 12:29:04 PM
I want to put some (hand) sketch work into my website and was playing around with a way of showing it. I'm happy enough with the pens and pencils, but does anyone have any good tips on how to model loose sheets of paper that look natural? Really not happy with the way most of these sheets look, maybe its just a bit of trial and error.

thanks
E

PS. not my actual sketches - i just grabbed them off the web (incase anyone recognises them)
Title: Re: sketches
Post by: djorzgul on August 30, 2015, 12:43:29 PM
Ha, my first thought was why he's posting photos.. so paper isn't hat bad at all.
Maybe adding some texture/displacement on it would help?
Title: Re: sketches
Post by: edwardo on August 30, 2015, 01:01:52 PM
QuoteHa, my first thought was why he's posting photos..

lol, thats a good sign  ;D
Title: Re: sketches
Post by: Will Gibbons on August 30, 2015, 05:07:01 PM
Yeah, these are so crispy, I really like them. I wasn't 'fooled', but had to take a close look. I'd think some texture may help. Maybe some environmental shadows? I think the paper looks good though.
Title: Re: sketches
Post by: alexx on August 30, 2015, 06:25:57 PM
smooooooth
Title: Re: sketches
Post by: edwardo on August 31, 2015, 04:52:22 AM
QuoteYeah, these are so crispy, I really like them. I wasn't 'fooled', but had to take a close look. I'd think some texture may help. Maybe some environmental shadows? I think the paper looks good though

Thanks Will, some environment shadows might help... now who recently posted something whereby they had a plane with a tree/branch/leaves image out of frame, but still casting a bit of shadow?

I think the lack of realism comes from un-natural geometry - it all looks too 'stiff' or something. Im tempted to try Marvellous designer or similar. Also I think the materials themselves need work - surface textures need a bit of bump and fibres, and it could also probably do with some sort of transparency?

Anyhoo, thanks for comments.

E
Title: Re: sketches
Post by: Will Gibbons on August 31, 2015, 05:01:11 AM
Thanks Will, some environment shadows might help... now who recently posted something whereby they had a plane with a tree/branch/leaves image out of frame, but still casting a bit of shadow?

I think the lack of realism comes from un-natural geometry - it all looks too 'stiff' or something. Im tempted to try Marvellous designer or similar. Also I think the materials themselves need work - surface textures need a bit of bump and fibres, and it could also probably do with some sort of transparency?

Anyhoo, thanks for comments.

E
[/quote]

Might it have been Esben? I think I remember what you're referring to. Interesting idea. Also, I wonder about simply 'relaxing' the geometry a bit in post? Could you output each piece of paper on its own render layer, then distort them using the transform tool in PS just a tad bit? Also, what about dimples in paper? You know when you hold a sheet of paper between thumb and finger and it gets a small crescent-like crease in the surface, which then causes a very subtle shadow? Maybe a graphite smudge or two?

Good luck! Interested to see what you come up with!
Title: Re: sketches
Post by: Speedster on August 31, 2015, 06:37:20 AM
QuoteMight it have been Esben?

Yep it was Esben, with his posts of the dark glasses. Beta test, so should be easy to find.

Now- what your image needs is a sketch crumpled up in a ball, like most of mine were "back in the day"!

Bill G
Title: Re: sketches
Post by: edwardo on August 31, 2015, 07:05:54 AM
QuoteNow- what you image needs is a sketch crumpled up in a ball, like most of mine were "back in the day"!

Ha! Im having enough trouble modelling a fairly flat sheet of paper!! But agree, that would look good composition wise!

QuoteCould you output each piece of paper on its own render layer, then distort them using the transform tool in PS just a tad bit?

Im trying to avoid any post because the plan is to use this scene (and another few similar scenes) again and again, with any project I work on that requires a bit of hand sketching.

Thanks very much  for all input

E
Title: Re: sketches
Post by: TpwUK on August 31, 2015, 07:30:24 AM
Just give the paper a noise map in the bump or roughness if you are on beta, just to break that mono tone on the paper. If you are poly-modelling, then just run some cuts across the paper sheets, then pull some vertices to add a crease where needed.

Personally i think the bump/roughness should be enough :) ... God job Edwardo

Martin
Title: Re: sketches
Post by: edwardo on August 31, 2015, 07:37:11 AM
Thanks Martin, I'll get on it later. Iv been looking through a pile of old A4 sketches - all dog eared, visibly creased, and riddled with tiny torn edges - much rougher than my minds eye visualised!
Title: Re: sketches
Post by: Alang7™ on August 31, 2015, 11:01:39 AM
Wow, very nice!  :P

Title: Re: sketches
Post by: Despot on August 31, 2015, 11:38:19 PM
Nice, to me it doesn't need changing... love the pens, very well done.
Title: Re: sketches
Post by: TpwUK on September 01, 2015, 02:55:58 AM
QuoteThanks Martin...  >:(

:-\  :-[

Martin
Title: Re: sketches
Post by: edwardo on September 01, 2015, 03:52:16 AM
i'm confused?? did I get someones name/post wrong?
Title: Re: sketches
Post by: Despot on September 01, 2015, 03:59:57 AM
It's OK Edwardo, it's to do with a part of my post that I later removed, TpwUK's reply is related to that

Don't worry about it mate...  :)

Again great stuff

J
Title: Re: sketches
Post by: edwardo on September 01, 2015, 04:16:56 AM
its ok chaps - I'm more worried that lately I keep getting confused or losing the plot of various threads  :P I'm pretty dyslexic, so always think I'm just mis-reading, but occasionally worry that my brain is mis-firing! Ahhh, the joys of sitting in front of a radio wave emitting machine for 8+ hours a day!
Title: Re: sketches
Post by: NormanHadley on September 01, 2015, 06:36:14 AM
These are four miles north of awesome, edwardo. Brilliant work. If (and it's big if - I'd say you're done) you keep tweaking, what about a dog-eared corner or two? Over five years ago, I had a tinker with the old Escher trick of the part emerging from the drawing and I tweaked a few corners up on that. But I like your waviness, too.