Hello !
Finally i gathered courage to post my stuff here. I hope you guys like it. Cheers ! :))
(http://i989.photobucket.com/albums/af15/ell_talibano/cyborg%20headd_zpszqlqind1.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/cyborg%20girl21_zpsasugdvtr.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/scifi%20skull2_zpsuibzbv17.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/scifi%20rhino_zpseemiaqsl.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/bothsides_zpss4nljdnx.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/bothlegs_zpsgxnbko2m.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/robot%20warriorsz_zps4tzmy1dh.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/bionic%20foot_zpsvngwjei3.jpg)
Love these type of renders! Great job on the details!
I like the grey skull :D
They are all good renders with some good texture work. Looking forward to seeing more from you :)
Martin
Ciao Hristian!
You need courage to post this amazing ones!?!?!?!? They're amazing!
I already told to you on facebook...
I LOVE THEM ALL!!!
Martin, you know what? Hristian is a Moi user....and a very skilled user in my opinion (on both, Moi and Keyshot :D )
QuoteMartin, you know what? Hristian is a Moi user....and a very skilled uer in opinion (on both, Moi and Keyshot
I did not know that, I thought he was a Rhino user with the bust he posted. He certainly has skills
Martin
Wow ! Thank you all for the kind words. Actually i use Zbrush and MoI, the render software you know and Photoshop for post production. Later i'll post more stuff. Cheers ! :)
Great workflow and great results...
Can't wait for more of your works :)
(http://i989.photobucket.com/albums/af15/ell_talibano/gorilla_bot_zpse9omx59j.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/bothsidesbionichand2_zps5hvsfgtr.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/mini_mechs_zpshtittbf3.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/practice_piece_zpsnvofjcnu.jpg)
Quote from: Arian Shamil on October 22, 2015, 03:01:34 AM
Ciao Hristian!
You need courage to post this amazing ones!?!?!?!? They're amazing!
I already told to you on facebook...
I LOVE THEM ALL!!!
Martin, you know what? Hristian is a Moi user....and a very skilled user in my opinion (on both, Moi and Keyshot :D )
Stole my words! This is very high quality work. No need to be afraid to share around here. Nobody bites. Thanks for sharing. Love this stuff!
Hristian! Was wondering when you were going to make your way over here :)
Have been following you and love your work. Keep it up!
Btw, would love to see your Popeye in KeyShot!
Thank you, Josh ! Actually that is a brilliant idea ! I'll see what i can do about it ! :))
Mini research bot is cool !!
Martin
I'll resonate the earlier sentiments... No courage required on your part to post these. They are amazing!
Thank you so much for the kind words. Like i said i use Zbrush and MoI. I'll show you guys more of my work.
These are some of my last works. The robotic leg i did with little modeling in Zbrush and with parts wich i made in MoI for my
kitbash set, which i'll present later for you guys. The drone is made mainly in MoI with little kitbashing in Zbrush and some modifications
also in Zbrush. They're both rendered in Keyshot (you didn't see that coming didn't ya?)
Cheers and thank you again ! :)
(http://i989.photobucket.com/albums/af15/ell_talibano/robotic_foot_zps8xosks8t.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/drone_zpslrdhlu6i.jpg)
Hah. I just realized I'm following you on Instagram. No wonder your work seemed familiar. Nice stuff. Is this all for fun, or work?
The drone is fun!
like the smiley faces and the Hal9000 looking eye.... I'm sorry Dave I can't do that...
Quote from: willgibbonsdesign on October 23, 2015, 06:56:19 AM
Hah. I just realized I'm following you on Instagram. No wonder your work seemed familiar. Nice stuff. Is this all for fun, or work?
Hey, Will !
Thank you for the nice words. It's just fun, i'm giving freelacing a chance, but nothing interesting for now. ! Cheers ! :)
I forgot to mention that you can check more of my stuff on
ArtStation : https://www.artstation.com/artist/HristianShyne
Behance : https://www.behance.net/Shyne
And for some inprogress shots my Instagram : https://instagram.com/hristianshyne/
I want to share with you some practice pieces with MoI and Keyshot. I did this beside practice and for kitbash library. This app is awesome !
Cheers ! :)
(http://i989.photobucket.com/albums/af15/ell_talibano/practice_15102015_zpskua6ctvf.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/practice_piece18102015_zpszep0owb1.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/sssqqwxs_zpspcxslsjp.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/practice_151015_2_zps0vie5p7o.jpg)
Something new. MoI + Keyshot + Photoshop / 2 hours work. :
(http://i989.photobucket.com/albums/af15/ell_talibano/practice_231015_zpsfth0mn0o.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/1_zpsd0fboasq.jpg)
(http://s989.photobucket.com/user/ell_talibano/media/2_zpsisinqrc9.jpg.html?sort=3&o=1)
Gorra love them MoI surfaces ... Are using direct NURBs from MoI or are you exporting a mesh ?
Martin
Quote from: TpwUK on October 25, 2015, 06:06:00 AM
Gorra love them MoI surfaces ... Are using direct NURBs from MoI or are you exporting a mesh ?
Martin
Hello, Martin !
I'm extracting it as .obj in Zbrush and make everything in Polygroups. The interesting thing is that everything that comes out of MoI
as a .obj file is already split in polygroups and with uv's. And then i export it again as .obj into Keyshot. But again that's mine method.
I just like to organise everything into subtools and polygroups. Cheers ! :)
Hey, fellas !
Long time no posting here. So here's something quick i did last night "Lemon Drop" grenade.
Kind of futuristic design. Done in MoI , rendered in (guess where) and post-prod in Photoshop.
Cheers ! :))
(http://i989.photobucket.com/albums/af15/ell_talibano/futuristic_grenade_zpsuyrxzpjh.jpg)
Another good post ... would like to see you doing some curvature based materials :)
Martin
Quote from: TpwUK on October 28, 2015, 07:11:24 AM
Another good post ... would like to see you doing some curvature based materials :)
Martin
Thank you, Martin ! What are those materials exactly. I'm not so much into Keyshot materials, i have a lot to learn. :)
If i remember version 5 introduced curvature as a texture type. So to get there you need to do the following ...
1. Select a part of your model that has curved/filleted edges and set the material type to say metal
2. Select the textures tab of the metal material and then choose colour, you should see a drop down box for texture, select curvature type from there.
You will then be able to apply different colours and bump maps based on negative and positive curvature levels and also for areas that have no curvature. It makes for more realistic wear and tear effects on those exposed edges :)
Martin
Hey, gang !
I'm back with new project. Well it's an old project of a sculpt in Zbrush of Popeye The Sailor .One of my successful works.
I got CG badge in CGSociety and got featured in Dave Scotland's book "The Digital Artist's Portfolio and Demo Reel guide".
So i got my self a new computer and decided to test it with Popeye re-render and little redesign. So here it is :
(http://i989.photobucket.com/albums/af15/ell_talibano/popeye_keyshot_zpsrpwld4qk.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/1_zpsjp5evjlk.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/2_zpsqx9vbavt.jpg)
You can check it also in full resolution here : https://www.artstation.com/artwork/rzyV6
Cheers ! :))
Hahaha... so, so good!
Best!! Love it Hristian.
edwardo, Josh, thank you, glad you like it ! :))
Super work !!
Martin
Great! :D
Thanks, Martin and E.Sirbu ! :) :)
Hey, fellas ! I want to share a screenshot of a test i did today. Model done in MoI.
It's part of full-body mech i'm trying to make. This is the leg, not sure about the colors, but i think
it turned out great from shape point of view. Tell me what you think. Cheers ! :))
(http://i989.photobucket.com/albums/af15/ell_talibano/test_zpstuk2k3ng.jpg)
Hello !
I'm back with new robot for ya.
Done in MoI for the amazingly heavy 20 hours. Rendered of course in Keyshot. So...tell me what yo think.
Cheers ! :))
(http://i989.photobucket.com/albums/af15/ell_talibano/t-mech_zpstmkkr6v5.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/perspective_zps4islijv6.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/back_zpsqynhylyf.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/front_zpsmsy6haf2.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/1_zps8czi8via.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/2_zpsyqgj90nw.jpg)
Hello, again !
Here's the re-render of my Venom model. Did it long time with Zbrush, but now i decided to make one render with Keyshot. And here's the result :
(http://i989.photobucket.com/albums/af15/ell_talibano/venom%20re-render_zpsgjszfokg.jpg)
Ouch! - You wouldn't want one of those chewing on your back-end for sure !
Nice work
Martin
Like the texture on that last one. The white on his head looks a bit blown-out, but the rest looks great!
Man! Damn! Awesome work! Love Venom!
Another re-render of old work. Battle frog straight from Thailand and Muay Thai training center.
Anyone for sparing? ;D :D
(http://i989.photobucket.com/albums/af15/ell_talibano/battle_frog_zpskeof4rgs.jpg)
Ah man ... Battle frog is just way too good :P
Martin
Hello ! Here's something new from me. It took me a while to finish it, but here it is.
You can check it here also : https://www.artstation.com/artwork/ePPwD
(http://i989.photobucket.com/albums/af15/ell_talibano/mech-arm_zps8qf1hndx.jpg)
Hey, fellas ! Happy New Year from me. Here's the last piece i did for 2015. Hope you'll like it
You can check also the full resolution version with couple of close shots here : https://www.artstation.com/artwork/WPQnX
(http://i989.photobucket.com/albums/af15/ell_talibano/helmet_zpsmc5r8sfo.jpg)
Yeap that's cool too :)
Happy New Year to you too HS !!
Martin
Hello ! So this is my latest work and first for 2016 . I made a second Helmet. Modeled in ZBrush, rendered in Keyshot and slight touches in Photoshop.
You can see it here to : https://www.artstation.com/artwork/2kodv
(http://i989.photobucket.com/albums/af15/ell_talibano/helmet02_zpsfjsrsltu.jpg)
Hi Hristian.
I dig the look of your modeling. This blended look of hand sculpted hard surfaces.
Fine renderings as well, although rather neutral. But I guess that is the point, right? :)
Hey, guys ! Long time, no see. Here's something new from me. :)
You can see better resolution here : https://www.artstation.com/artwork/XdxoL
(http://i989.photobucket.com/albums/af15/ell_talibano/helmet03_zpsrwd6xqii.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/hristian-ivanov-shyne-helmet03-clay_zps1i15dswz.jpg)
Hey, guys !
It's me again, coming with another helmet design. Check it out : https://www.artstation.com/artwork/z5rGw
(http://i989.photobucket.com/albums/af15/ell_talibano/helmet04_zpsimfcikmc.jpg)
(http://i989.photobucket.com/albums/af15/ell_talibano/hristian-ivanov-shyne-helmet04-clayrender_zps7590qlbq.jpg)
Super work, would love to see one opened up so you can see how you put them on :)
Martin