Loving how fast and efficient the skin shaders are.
(https://dl.dropbox.com/u/1926511/AH01_wip_01.jpg)
cool.
yeah me too. What I dont like is that black outline at the contours of the arms/breasts and clavicle. It happens in my renderes also..and depending on the lighting is more or less evident,
You would think that because of the fresnel , at glazing angles it should get shinier and not darker and outlined.
Thomas any idea about that?
You are right. It is the fresnel term. We do have something in the pipeline that will address this issue. Just need to make sure the physics is correct.
Definitely looking forward to that. I'm glad you guys are putting focus on organic shaders as well. :)