KeyShot Forum

Gallery => Amazing Shots => Topic started by: CAClark on March 15, 2012, 09:54:35 AM

Title: Dragonfly - First Initial Run
Post by: CAClark on March 15, 2012, 09:54:35 AM
Ok, so when bringing this in to Keyshot, many materials don't remain separate as needed, so I have to go back and re-organise things in Lightwave before exporting, but I figured I'd make a first run at rendering this. I'll update with a new export and import of the model soon.
Title: Re: Dragonfly - First Initial Run
Post by: Josh3D on March 15, 2012, 10:19:05 AM
Very cool looking. I like it, especially all the little details.

Title: Re: Dragonfly - First Initial Run
Post by: m2tts on March 15, 2012, 11:25:57 AM
That is a very cool model.
Title: Re: Dragonfly - First Initial Run
Post by: guest84672 on March 15, 2012, 02:15:02 PM
You know that you can import "by group" or "by material" when using obj?
Title: Re: Dragonfly - First Initial Run
Post by: CAClark on March 15, 2012, 03:05:50 PM
Hey Thomas, for this I'm actually using FBX owing to the complexity of the Lightwave scene the model is in. Are those options available for FBX as well? I'm not at my workstation at the moment.

Cheers!
Title: Re: Dragonfly - First Initial Run
Post by: guest84672 on March 15, 2012, 03:47:33 PM
There is an option called "Keep individual parts" - see whether this helps.
Title: Re: Dragonfly - First Initial Run
Post by: CAClark on March 16, 2012, 09:28:01 AM
If I export and import OBJ files, then the materials maintain their proper identities, and I can assign them shaders in KS just how I want. But FBX seems to take each model layer in Lightwave and makes it one material in KS. I don't know if that's something that occurs at export of the FBX, or the import in KS. Or maybe it's just not what FBX is designed to handle even.

Cheers!
Title: Re: Dragonfly - First Initial Run
Post by: carcoma69 on March 17, 2012, 08:49:24 AM
Fantastic job, man!!
Really I have the same issue with the colours in KS with my models in SolidWorks. I'm working in that and I hope to  can help at community about this matter soon.
Regards.
Title: Re: Dragonfly - First Initial Run
Post by: CAClark on March 17, 2012, 02:37:15 PM
Well I have abandoned FBX for the moment, and loaded the scene into Deep Exploration and saved the whole scene out as an OBJ. I still can't seem to avoid having to unlink lots of materials as I go in Keyshot, but I'm OK with that really, I can do what I want.

Here is the latest render.

Cheers!
Title: Re: Dragonfly - First Initial Run
Post by: PhilippeV8 on March 17, 2012, 03:30:17 PM
 :o ???

awesome ... !!  I'm impressed !
Title: Re: Dragonfly - First Initial Run
Post by: feher on March 17, 2012, 08:27:32 PM
Love it ! Very fun image.
Great work.
Thanks for sharing.
Tim
Title: Re: Dragonfly - First Initial Run
Post by: fario on March 19, 2012, 12:34:26 AM
bravo!

Antoine
Title: Re: Dragonfly - First Initial Run
Post by: Josh3D on March 19, 2012, 08:40:27 AM
Dang, so rockin' CA. I loved the blue in the first on, but this looks... so much more intimidating :)
Title: Re: Dragonfly - First Initial Run
Post by: Speedster on March 19, 2012, 09:15:51 AM
Fantastic!  I've gotten in the habit of simply unlinking all the materials in the Scene Tree before I even start assigning materials.  It's so easy to link them up as you go, and it saves a lot of hassle.  Not sure yet about the "linking by name" in the native CAD app.
Bill G
Title: Re: Dragonfly - First Initial Run
Post by: CAClark on March 28, 2012, 11:53:49 PM
I have to email the guys about importing and materials etc today, but in the meantime, I thought I'd post this final image with different closeups of parts included, hope you like it.

Cheers!
Title: Re: Dragonfly - First Initial Run
Post by: PhilippeV8 on March 29, 2012, 04:14:42 AM
Does it come with a camera in its head which sends image realtime to your iPhone ?  If so, when can we order  8) ;D
Can you program it to track certain people ?  And how long do the batteries live ?  :P

Those are awesome renders and an awesome model !
Title: Re: Dragonfly - First Initial Run
Post by: KeyShot on March 29, 2012, 10:04:42 AM
Fantastic model and renderings!  :D