KeyShot Forum

Gallery => Amazing Shots => Topic started by: Despot on September 07, 2015, 04:37:21 AM

Title: Escher Paradox
Post by: Despot on September 07, 2015, 04:37:21 AM
Inspired by recent posts from Mr Bulgarov and Mr Oxenholm... model by Troy Whitmer

I've stuck this in the Beta section as it uses interior mode, shift lens, ambient occlusion and coloured vignetting

It uses the toon shader mixed with two procedural textures exported from Substance Designer

Render time: 34 seconds

J

Title: Re: Escher Paradox
Post by: edwardo on September 07, 2015, 05:11:47 AM
Ha!! Thats the business! One of the best renders I've seen on the forum (though so hard to compare apples and pares). Definitely the nicest use of the toon shader to date. Nice model as well - even though it's simple forms I can imagine it being a bit of a head-fu*k to model?

E
Title: Re: Escher Paradox
Post by: Speedster on September 07, 2015, 05:32:49 AM
Man, this is absolutely fantastic!  I agree, one of the best ever.  I think that all of us, at sometime, after a long day on the computer, feel like we're trapped is an Escher print!
Bill G
Title: Re: Escher Paradox
Post by: Despot on September 07, 2015, 06:41:38 AM
Thanks guys, much appreciated... I didn't model it but yes it's a head-feck alright...

I think it's correct name is an Ascending / Descending Paradox :)

J
Title: Re: Escher Paradox
Post by: Despot on September 07, 2015, 08:06:19 AM
A different  colour palette and texture...

J
Title: Re: Escher Paradox
Post by: edwardo on September 07, 2015, 08:17:06 AM
the second one doesn't work for me because it gives the material a direction/grain, so the illusion is shattered (a bit). You deffo need a non-directional, 'stippled' material, like your first one! Still a nice image though.   :)
Title: Re: Escher Paradox
Post by: Despot on September 07, 2015, 08:27:45 AM
Cheers Edwardo, :) how right you are... replaced it with the original texture but left the alternate colourway

J
Title: Re: Escher Paradox
Post by: Will Gibbons on September 15, 2015, 06:18:59 AM
Nice! I imagine the tilt lens effect really helped this one out. Great render!