Sometime you have to "Calculate vertex normals" to make object render correctly, but when you have many objects, you will have to click hundred times(right-click > Edit Geometry > Edit Normals > Calculate Vertex Normals), do you have any clue to write a script to do this tedious job automatically?
Hello mertee,
You currently cannot do that via scripting, unfortunately. But I have noted it down for future feature ideas. Thanks!