KeyShot Forum

Gallery => Amazing Shots => Topic started by: rembem on October 04, 2015, 03:00:07 AM

Title: Playing with Keyshot 6
Post by: rembem on October 04, 2015, 03:00:07 AM
Just received Keyshot 6 and it's kick-ass rendering!! I'm working with a 3,6Gb file and it's NOT crashing ............
I took a CAD file from GrabCAD (first render you see) and added new material in Keyshot 6 with the material graph!!!!! (second render).
FEEL FREE TO COMMENT!

Title: Re: Playing with Keyshot 6
Post by: TpwUK on October 04, 2015, 05:17:56 AM
Well i would say you're taking to it like a duck to water!

Looking forward to seeing more from you as your skills evolve ... You're off to a flying start :)

Martin
Title: Re: Playing with Keyshot 6
Post by: INNEO_MWo on October 04, 2015, 11:38:34 AM
oh well. - there is a hug step between 'before' and 'after'. But in my opinion it is not a KS6-thing. You did great work! Only the DoF could be better done in Post-Processing. The procedural textures works great. Perhaps you could align the scratches texture on the heck tire more parallel (reduce the direction noise).

I would like to see more
Title: Re: Playing with Keyshot 6
Post by: rembem on October 07, 2015, 02:03:13 AM
Quote from: MWo on October 04, 2015, 11:38:34 AM
oh well. - there is a hug step between 'before' and 'after'. But in my opinion it is not a KS6-thing. You did great work! Only the DoF could be better done in Post-Processing. The procedural textures works great. Perhaps you could align the scratches texture on the heck tire more parallel (reduce the direction noise).

I would like to see more

Why is it not a Keyshot thing? I used the material graph so it's 6. And can you explain me a bit more about the DOF, because I used the standard setting in KS, and maybe you have some tips for me, would be great!
Title: Re: Playing with Keyshot 6
Post by: Despot on October 07, 2015, 02:20:28 AM
I really like the second one Rembem, very cool...

I completely disagree with MWo's comment about DOF though... Perhaps he would like to demonstrate his theory with a few KeyShot renders as I am all for learning something new... :)

J

p.s. I also love your beanie, if that is you in your profile picture :)
Title: Re: Playing with Keyshot 6
Post by: rembem on October 07, 2015, 02:24:55 AM
Quote from: Despot on October 07, 2015, 02:20:28 AM
I really like the second one Rembem, very cool...

I completely disagree with MWo's comment about DOF though... Perhaps he would like to demonstrate his theory with a few KeyShot renders as I am all for learning something new... :)

J

p.s. I also love your beanie, if that is you in your profile picture :)

I also love my beanie ........
The first render is not mine, it's the render which came with the CAD file from GRABcad
Title: Re: Playing with Keyshot 6
Post by: INNEO_MWo on October 08, 2015, 03:31:06 AM
Quote from: rembem on October 07, 2015, 02:24:55 AM
Quote from: Despot on October 07, 2015, 02:20:28 AM
I really like the second one Rembem, very cool...

I completely disagree with MWo's comment about DOF though... Perhaps he would like to demonstrate his theory with a few KeyShot renders as I am all for learning something new... :)

J


There is nothing Special. I had a quick-tip-video (https://youtu.be/B_iMUp5gVsY?hd=1&fs=1&autoplay=1&rel=0 (https://youtu.be/B_iMUp5gVsY?hd=1&fs=1&autoplay=1&rel=0)) in mind.
Title: Re: Playing with Keyshot 6
Post by: rembem on October 08, 2015, 04:02:21 AM
Oh that's the Photoshop DOF, the keyshot render is better. This is easy when you want to change the focal point.
Title: Re: Playing with Keyshot 6
Post by: Arian Shamil on October 08, 2015, 07:59:40 AM
WOWWWWWWWWWWWWWWW!
The second shot is simply amazing!
Love it, a lot :)