On models I that are not linked with Live Linking, I often remodel parts to add more detail and re-import them back into my Keyshot assembly. I have to eyeball the position of the replacement part, because if I look at the old part's position, it reads X 0, Y 0, Z 0, which is not correct. I would like to see the actual X Y Z position of the part (or triad) so I can type the numbers into the new part's position so they will be positioned exactly the same. Or I would like a snap triad to triad option in the move tool.
Mike 8)
+1 this would be awesome. I have the same issues
Rich