KeyShot Forum

Technical discussions => General discussion => Topic started by: kirk2345 on March 19, 2015, 11:17:12 AM

Title: Hairs from zbrush?
Post by: kirk2345 on March 19, 2015, 11:17:12 AM
How they come?  Do  I need to do extra subdivision in Zbrush?   or Keyshot can do its own ?     

Or they came just right  as they should be from Zbrush exporter pluging?    Do Keyshot camera match perfectly zbrush one so I could do depth pass in Zbrush?
Title: Re: Hairs from zbrush?
Post by: guest84672 on March 19, 2015, 02:47:58 PM
KeyShot will do the conversion automatically. The cameras do not match.
Title: Re: Hairs from zbrush?
Post by: rectro30 on March 30, 2015, 12:41:12 PM
Here is a little test I did using Zbrush version of Keyshot 5.2.

http://www.zbrushcentral.com/showthread.php?192420-keyshot-questions&p=1132235&viewfull=1#post1132235 (http://www.zbrushcentral.com/showthread.php?192420-keyshot-questions&p=1132235&viewfull=1#post1132235)