Testing with custom metal map based on nickel with normals map with hammered metal and scratches applied from the graph editor
tinted vignette set at 0.3 and a bloom radius value of 10
72mm focal length camera with DOF set to 5.8
20 Minutes of live preview render time.
Martin
Nice one Martin, cool texture...
Awww glasshopper feel ploud now ... Got plaise flom the Master ...
Thanks for the complement J - I think :/
Martin
Yes, it was a compliment Martin :)
Yeah, that's working well! There's a blurry aspect to it though. Is that the background, some DOF or just me?
Hi Josh - I can only get DOF in live render preview, but yes it has bloom and DOF added
Martin