Image1 Raw KS
Image2 PostPro with Pixelmator
Render time 2 hours.
Sealed room with lighting provided by 3x50watt Point Light Diffuse with radius set to 3
Extra light casting provided via Bloom Intensity 10 and Bloom Radious 3 and Vignetting set to Max
Martin
Pleased this is not my basement... My ballsack would be shrivelled if I had to go down there ;)
J
ha, thats great! You make it even creepier and put a 'shadow person' in there - if you haven't heard of them youtube it - creepy little blighters.
Prefer the dark one, but still a lot of speckles, hmmm.
Yeah, I always get lots of speckles and hot pixels when doing a totally sealed room with metal textures that have bump mapping :(
Martin
Ha Edwardo - never even crossed my mind to do that - Maybe next time, lol
Martin