Hello,
When live-updating Keyshot scenes from Rhino, it swaps most materials around. I've had this problem for a long time, but it was kind of okay with simple scenes. However, I'm currently working on an object that has many parts and it's very very frustrating to update a small change from Rhino and mess up the entire scene in Keyshot.
Have anyone else experienced similar issues?
I'm running these:
Windows 7 64 pro
Keyshot 4.3.18
Rhino 5 SR12 64-bit
Keyshot Plugin Dec 10 2013 1.1 16:40:22