Hi
Would it be possible to script the usage of .PNG seq or JPG seq wherever a texture map is being used inside Keyshot
So when the script loads a new frame of the Alembic cache it also loads the next frame of the png seq into the slot where the texture map is being applied... so it animates the texture map.
I hope that makes sense??
Rex gave me some tips about how to do this but I could not get it to work.
Thanks
Peter
Hi Peter.
Unfortunately there is no support for modifying materials through scripting.
It can be done by updating the texture files and reloading the bip, but it is not straightforward.
I have attached a script that shows that process.
Hi Again
Thanks for the info, but Iam not 100% sure what you mean, i will haver a look and try that script you posted.
Thanks
Peter
Quote from: hstokholm on January 19, 2016, 06:01:59 AM
Hi Peter.
Unfortunately there is no support for modifying materials through scripting.
It can be done by updating the texture files and reloading the bip, but it is not straightforward.
I have attached a script that shows that process.