(http://loopamic.com/downloads/Loopa_1_ground.jpg)
I'm preparing some product visualisations for a Kickstarter campaign that's currently underway so people can have a better idea of the finished product (Kickstarter doesn't allow renderings, so this will be used in other promo).
Comments and suggestions please!
I couldn't model the microphone head -- my tools won't let me do that, and I couldn't work out how to get KeyShot to wrap a mesh texture in such a complex way. There's no built-in UV mapping tools so it makes it rather hard.
Instead, the microphone head is actually a photo (see below) with the 3D printed prototype replaced by the render.
(http://loopamic.com/downloads/Loopa_Proto2_6.jpg)