KeyShot Forum

Gallery => Amazing Shots => Topic started by: Nils Piirma on March 29, 2016, 07:40:56 AM

Title: Porsche 918 Spyder renders
Post by: Nils Piirma on March 29, 2016, 07:40:56 AM
Latest stuff.
last 2 images are today's "boredom kicked in again" dimishers.
(engine bay + front)
Title: Re: Porsche 918 Spyder renders
Post by: Nils Piirma on March 30, 2016, 05:57:38 AM
last 2 images are today's "boredom kicked in again" dimishers.
(engine bay + front)
Title: Re: Porsche 918 Spyder renders
Post by: Josh3D on March 31, 2016, 01:49:31 PM
These are SO good Nils. Some of my favs from ya.
Title: Re: Porsche 918 Spyder renders
Post by: Juan_Martin on April 01, 2016, 11:35:49 AM
Wow! Excellent work!  :o
Title: Re: Porsche 918 Spyder renders
Post by: bdesign on April 01, 2016, 11:49:26 AM
These are outstanding! I especially like the last two engine close-ups...excellent work!

Eric
Title: Re: Porsche 918 Spyder renders
Post by: Speedster on April 01, 2016, 01:25:56 PM
My favorites are the first two.  The first really shows off the lines, and the 2nd image really "grabs" me!  Beautiful work!

I'm curious about the HDR you used on the last images, with multiple small spots.  I've tried for years to create what I call "car show" lighting, with many hot spots from the typical overhead lighting common in arenas.  How did you do this?  Or even better, what HDR did you use?

Bill G
Title: Re: Porsche 918 Spyder renders
Post by: imikej on April 01, 2016, 07:57:05 PM
Most excellent!  Beautiful.
Title: Re: Porsche 918 Spyder renders
Post by: abedsabeh on April 02, 2016, 03:15:13 AM
Amazing work and beautiful shots!

Abed
Title: Re: Porsche 918 Spyder renders
Post by: Nils Piirma on April 02, 2016, 04:47:59 AM
THANKS. The Hdr i got from imagebasedlife.com (indoor exhibition hall)


Quote from: Speedster on April 01, 2016, 01:25:56 PM
My favorites are the first two.  The first really shows off the lines, and the 2nd image really "grabs" me!  Beautiful work!

I'm curious about the HDR you used on the last images, with multiple small spots.  I've tried for years to create what I call "car show" lighting, with many hot spots from the typical overhead lighting common in arenas.  How did you do this?  Or even better, what HDR did you use?

Bill G
Title: Re: Porsche 918 Spyder renders
Post by: Nils Piirma on April 02, 2016, 04:48:34 AM
Thanks for all the comments / support. Really appreciated.
Title: Re: Porsche 918 Spyder renders
Post by: E.Sirbu on April 02, 2016, 05:22:06 AM
Great renders! :)
Title: Re: Porsche 918 Spyder renders
Post by: SebasDesign on April 02, 2016, 06:57:05 PM
Amazing work! this is my favorite spec for the 918