Experimenting with...
Substance Designer + Cinema 4D + ZBrush + KeyShot + Dof Pro
In the name of the crows.. I think you just won. That top one is utterly fantastic.
Quote from: Magnus Skogsfjord on May 19, 2016, 11:10:22 AM
In the name of the crows.. I think you just won. That top one is utterly fantastic.
Lol, cheers Magnus :)
Wow, these looks amazing.
Like the first one a lot as well!
Stonking results J ... They all look great :)
Image 1. has that volcanicity look to it
Image 2. looks like petrified wood
Image 3. looks like the leftovers from smelting rock ... Totally awesome and my personal favourite
Gimme more ;)
Martin
Amazing! Great work. You make the models and textures?
Wow! Awesome. Pls share on KS Cloud.
Bronson
Woow I thought those were scanns amazing work !
QuoteWow, these looks amazing.
Like the first one a lot as well!
Thanks Esben !! - yes, first one is my favourite too...
QuoteStonking results J ... They all look great
Cheers buddy, the first one does look like a volcanic type rock
QuoteAmazing! Great work. You make the models and textures?
Thank you :) yes they were, modelled in Cinema 4D and ZBrush - textures are all procedural from scratch in Substance Designer
QuoteWow! Awesome. Pls share on KS Cloud
Thank you, but unfortunately I cannot add them to the KS Cloud as I'm thinking of selling them on Gumroad, but only for a few dollars - I'll update the thread with the URL once everything's in place.
QuoteWoow I thought those were scanns amazing work !
Cheers man, much appreciated :)
One last one...
These are absurdly AWESOME! Nice
I am in admiration since the beginning of the thread.
Really nice work !
I keep falling out of my seat everytime I look at these. Great gobs of gravy balls John!
Amazing detail John!
Can you give a quick breakdown for what template you're using inside Substance Painter for texture export, and then where those textures get plugged into KeyShot?
Thx,
-Steve
Grab ya digital cam and lets go fossil spotting down the Jurassic Coast J - I'll send ya an invite if Debz and I move there ... we're certainly getting to the right age :)
Martin
Really excellent!
Thanks Sebas_ace96 and Finema, much appreciated !! :)
QuoteI keep falling out of my seat everytime I look at these. Great gobs of gravy balls John!
Cheers Josh, thank you for the generous comment, it made me laugh too, in a good way I might add
QuoteCan you give a quick breakdown for what template you're using inside Substance Painter for texture export, and then where those textures get plugged into KeyShot?
Hey Steve, thanks a lot... I'm not using Substance Painter though, it's Designer I'm using, purely as a texture creation tool. I then spit out albedo, dual bumps (rough and fine) and roughness maps, then build the material in KS using box as the mapping type. I've attached the MatGraph for the volcanic-type rock. It's really that simple :)
QuoteInsert Quote
Grab ya digital cam and lets go fossil spotting down the Jurassic Coast J - I'll send ya an invite if Debz and I move there ... we're certainly getting to the right age
Oh... how you going to contact me then ?, because you can't seem to work a phone buddy ;)
QuoteReally excellent!
Wow, a comment from Mr Teger, I must be doing something right ;)
QuoteOh... how you going to contact me then ?, because you can't seem to work a phone buddy ;)
Hmmm, kettle and pot seems to spring to mind :P
Martin
Cool beans!!! 8)
Dries
QuoteCool beans!!! 8)
Cheers Dries, I appreciate the comment :)
This is stunning. Such a simple everyday object but definitely a mammoth size task! Beautiful detailing and DOF is on the money! Great job!
+++
Beautiful organics and natural shapes in these renders! The lighting really captures the material. Would love to see your take on Mars and other planets!
Thanks Roshan, Wood1960 and Joe - your comments are much appreciated :)
You reached 100% realism on the 1st pic.
QuoteYou reached 100% realism on the 1st pic.
Wow, thanks for that Syrom, I've reached lofty heights indeed then ;)