Playing around with a model from turbosquid. ::)
(http://i.imgur.com/VFZT1LW.jpg)
Interestingly different :)
Martin
You a fan of Gaudi...?
Quote from: TpwUK on June 10, 2016, 12:45:34 AM
Interestingly different :)
Martin
Thanks Martin !
Quote from: jhiker on June 10, 2016, 01:04:12 AM
You a fan of Gaudi...?
Not a fan, but i saw his work and it is awesome. Originally i was going to go for this one:
(http://i.imgur.com/84BeSuZ.jpg)
But surfaces on the model were split in such a cool way that i decided to just play around, use materials that i would never use and explore.
I like your renders a lot!
In your first image I missed some little bae shadow beneath the feet. Maybe an occlusion texture on the ground plane would help?
Nice work!
Quote from: LayC42 on June 10, 2016, 02:06:27 PM
I like your renders a lot!
In your first image I missed some little bae shadow beneath the feet. Maybe an occlusion texture on the ground plane would help?
Nice work!
Thank you man ! Yes, i find it difficult to achieve strong shadows on the floor in all my scenes, i should try that occlusion thing. Where should i map the texture ?
on the ground - wait a view minutes, I'll post an example
Quote from: LayC42 on June 10, 2016, 02:10:43 PM
on the ground - wait a view minutes, I'll post an example
Perfect, very clear example. I'll do this on my next scenes ! Thank you.