KeyShot Forum

Other => Wish List => Topic started by: guest86847 on September 05, 2016, 04:02:39 PM

Title: Checker node for advanced texture editor
Post by: guest86847 on September 05, 2016, 04:02:39 PM
The advanced texture editor is missing a checker node. Checker is an absolut must! Of course I could use an image map instead, but I want that simple texture to be procedural and resolution-independent. So, please include it in the next version of KS.
Title: Re: Checker node for advanced texture editor
Post by: bdesign on September 05, 2016, 11:01:50 PM
Here's a setup for a procedural checker pattern created with the Mesh (Polygon) 2D texture node. Adjust the scale as needed.

Eric
Title: Re: Checker node for advanced texture editor
Post by: guest86847 on September 06, 2016, 02:51:15 AM
Acutally this a very clever way. I played with Mesh Polygon texture node but wasn't really able to line up the squares. :D

Nevertheless, a simple "one-shot" solution would be much more intuitive, so I still appreciate an individual checker shader node.