Due to the type of work I do, having multiple KeyShot files open simultaneously would increase my productivity (being able to reference materials and environments in other documents, keeping consistency between files, etc.).
I understand that with the processing power needed for real-time rendering, having KeyShot render multiple live views isn't feasible. Maybe the solution would be to automatically pause real-time rendering for any document that isn't in focus. So if I switch from one document to another, the document that I switch away from would pause, and the document that I'm switching to would unpause.
+1000
While there's no way to open multiple files from within KeyShot, I'm able to have several KeyShot instances running at the same time, by double-clicking the BIP file in Explorer (Windows). This automatically starts up a new instance of KeyShot and opens that file. (Not sure if it does the same on Mac).
They seem to play nicely together, I haven't noticed any massive slowdown with multiple windows open. It does affect performance a bit... but earlier today I was working in a scene, then closed it, and realized I had another scene open behind it and hadn't felt any adverse performance effects.
One thing that's not possible, that I wish was, is to copy/paste between KeyShot instances. That would greatly simplify my workflow. In fact, I think I'll add it to the Wish List!
Hope that helps!
Quote from: sethcshort on September 23, 2016, 05:17:36 PM
This automatically starts up a new instance of KeyShot and opens that file. (Not sure if it does the same on Mac).
Mac user here, and no it does not. :(