Is it possible to add fluid simulation to an animation? Do you have to import it from something like Blender? Thanks in advance.
Hi,
You have to make the fluid animation in a third party software and export in Alembic format.
Best of luck.
In KeyShot 6 you will need to write out an OBJ sequence which you then import and render via a script.
In KeyShot 7 you will be able to import these animations natively using the C4D, Maya, 3DSMax, FBX and Alembic format.
Quote from: thomasteger on December 13, 2016, 06:43:29 AM
In KeyShot 6 you will need to write out an OBJ sequence which you then import and render via a script.
In KeyShot 7 you will be able to import these animations natively using the C4D, Maya, 3DSMax, FBX and Alembic format.
Hi Thomas,
When will KS7 be released?
Q1 of next year.