KeyShot Forum

Other => Wish List => Topic started by: andy.engelkemier on February 04, 2011, 01:21:04 PM

Title: individual material/part raytrace limit
Post by: andy.engelkemier on February 04, 2011, 01:21:04 PM
It'd be nice to be able to override the raytrace limit. And Also the exit color you get back.

I have a white glossy material that need Some reflection, but that's it. Since it's the inside of a box the ray limit has to be high or it shows too much dark. All it really needs is 3-4 rays, but i have glass in the same scene that needs maybe 8-12 rays at least. It would be nice to override the main limit of 12 to only 3 just for my white material and give it an exit color of white so it stays nice and bright how I want it.

Also you can use an ugly strong exit color to find out when you are hitting a ray limit easier than black. So, that's another thing that's nice.
Title: Re: individual material/part raytrace limit
Post by: JeffM on February 04, 2011, 02:03:12 PM
The ray bounces work such that if a surface doesn't need many bounces, it won't use them and thus won't take longer to render.

An exit color override could be nice.
Title: Re: individual material/part raytrace limit
Post by: KeyShot on February 04, 2011, 04:12:21 PM
Good idea. We will look into adding that.

-- Henrik