Hi guys,
This is a great shot which I found in the gallery section. The woody ground took my attention and I wonder how it was made. Can any body tell me the procedure that such a ground object is made? Is it a pure Zbrush output?? Those woods are high-detailed and sharp even in close-up shot.
Most likely an image texture applied to a plane. there are a ton of places to get high quality image textures to use, combined with proper bump, specular and normal maps can get amazing results.
Don't forget the roughness textures :)
I'm betting it was downloaded from Poliigon:
https://www.poliigon.com/search/recent/narrow/list/wood?preview=Flat (https://www.poliigon.com/search/recent/narrow/list/wood?preview=Flat)