Playing around with the new Plastic (Cloudy) material type.
Probably pushing the values too far as I'm getting fireflies
Creepy! But I like it. What are your settings?
Very cool. There is a new update coming that should reduce the noise. It would be great if you could share your "noisy" scene with us at beta@luxion.com
Oh, is that the creepy child munching fella from Pan's labyrinth? Supernice material!
I love this! Super-cool.
We did find and solve an issue today that could cause random noise in the cloudy plastic. This is fixed in the next update.
Thanks guys, I really do appreciate your comments.
Josh : I've attached a screenshot of my settings for the first render
Magnus : Yes ! It is the Pale Child Eater from Pan's Labyrinth
Henrik : Thanks, I will re-render with the new update
This is interesting. I would think you'd want to use the translucent material to achieve this kind of look. Have you tried?
Quote from: thomasteger on June 07, 2017, 11:56:50 AM
This is interesting. I would think you'd want to use the translucent material to achieve this kind of look. Have you tried?
Yes I've tried Thomas, this new material in 7 Beta is the only material (in my opinion) that gives you a believable translucent plastic. It looks markedly different from the Translucent (advanced)
I use Octane Render and really like the look of it's SSS shader and in the past had wished that I could get the same look out of KS - well, with Cloudy Plastic I can :)
It is also my experience that Cloudy Plastic looks better than Translucent on geometry with thin sections.
Dries
Yes! This looks really good!
I'm mimicking your settings and seeing the same. Will test further. Thanks John.