KeyShot Forum

Technical discussions => General discussion => Topic started by: Robert V. on April 09, 2011, 01:41:12 AM

Title: Large BIP file, and the problems I encounter.
Post by: Robert V. on April 09, 2011, 01:41:12 AM
Hi all,

I have a small problem. I have made a small scene in solidworks and imported this scene in 2 sessions to 1 BIP file. The BIP file is now 3.11GB. Opening this file takes some time, but eventually gets done.
Now, when I started applying materials from the material library, everything went well. However, when I tried to apply a bathroom tile material to the floor, and then selecting another texture... keyshot just quitted.

So, selecting another texture seemed too much. I have a workaround though, first open a simple model in keyshot. Create your material and then save it to the material library...

After doing this workaround several times, I now had all the materials I needed. However, after applying some of these newly created materials to my large scene, when I click on "file" keyshot quitted again.

my information:
I7 860
8GB DD3
Keyshot 2.2.52

memory in use while the BIP is opened: 4,5GB
Title: Re: Large BIP file, and the problems I encounter.
Post by: guest84672 on April 09, 2011, 07:06:53 AM
This sounds strange. You said small scene inside SolidWorks? Can you share?
Title: Re: Large BIP file, and the problems I encounter.
Post by: Robert V. on April 09, 2011, 09:08:01 AM
not small in size, but small as what it would be in real life. sorry for the confusion.

the size is depending on the quality setting in solidworks. And when I set it to the max, maybe that could be the problem?

It's an assembly. (244mb)

The parts together are 250mb.

If this still wouldn't explain it, I'll upload the set.