KeyShot Forum

Gallery => Amazing Shots => Topic started by: Magnus Skogsfjord on June 22, 2017, 01:55:27 AM

Title: Earbuds
Post by: Magnus Skogsfjord on June 22, 2017, 01:55:27 AM
Hi,

I came over a sketch of a couple of shure earbuds concept (http://plllus.tumblr.com/post/143153995701). Given the precise projection drawings, the modeling wasn't too much of a challenge.

I tried to utilize the cloudy plastic to get that silicone look for the rubbery buds. Rendered out with 1024 samples overnight. I still ended up with some minor fireflies though, and I'm uploading both before and after post.

By the way, this new material is yet another reminder of Blinn's Law: "As technology advances, rendering time remains constant." That constant part does not apply with my hardware.
Title: Re: Earbuds
Post by: DriesV on June 22, 2017, 04:30:09 AM
Hey Magnus,

Looks great.

Re: the fireflies...
Can you share the scene with me? You can send through WeTransfer (https://keyshot.wetransfer.com/).

Dries
Title: Re: Earbuds
Post by: Magnus Skogsfjord on June 22, 2017, 04:39:39 AM
Thank you Dries.

Shure (badum-tss (http://i.imgur.com/BbgL7x3.gifv)), I just sent you the .ksp.
Title: Re: Earbuds
Post by: DriesV on June 22, 2017, 04:46:09 AM
QuoteShure

::)

Dries
Title: Re: Earbuds
Post by: DriesV on June 22, 2017, 05:01:55 AM
Magnus,

Was this rendered using Product Mode?
I am currently rendering this scene "as opened" at 3840 x 2880, and I am not seeing any fireflies in the Cloudy Plastic material. That is at 64 samples into rendering.

I am running build 7.0.378 though.

Dries
Title: Re: Earbuds
Post by: Magnus Skogsfjord on June 22, 2017, 05:07:24 AM
Quote from: DriesV on June 22, 2017, 05:01:55 AM
Was this rendered using Product Mode?
I am currently rendering this scene "as opened" at 3840 x 2880, and I am not seeing any fireflies in the Cloudy Plastic material. That is at 64 samples into rendering.

The settings used is what you got in the .ksp. Haven't made any changes to it. I don't understand why you're not getting any fireflies though. Build fix? I used  7.0.374 on this one.
Title: Re: Earbuds
Post by: DriesV on June 22, 2017, 05:23:46 AM
It would be good if you could try again once a newer build is available.
It seems like it is fixed on my end.

Dries
Title: Re: Earbuds
Post by: Despot on June 22, 2017, 05:49:03 AM
Lovely stuff Magnus :)

For what it's worth, in every render that I've used Cloudy Plastics, I've got fireflies, no matter how many samples.

The only time I didn't get them was when I let it render overnight in Advanced Mode.

J
Title: Re: Earbuds
Post by: Magnus Skogsfjord on June 22, 2017, 05:51:54 AM
Quote from: DriesV on June 22, 2017, 05:23:46 AM
It would be good if you could try again once a newer build is available.
It seems like it is fixed on my end.
I'll give it a try, thanks.

Quote from: Despot on June 22, 2017, 05:49:03 AM
Lovely stuff Magnus :)

For what it's worth, in every render that I've used Cloudy Plastics, I've got fireflies, no matter how many samples.

The only time I didn't get them was when I let it render overnight in Advanced Mode.

Thanks John! :) Appreicate it.

Yeah, well luckily it wasn't a big deal on this particular image. Pretty quick fix with photoshop given the modest amount. Would be interesting to see how it behaves with physical lighting though.
Title: Re: Earbuds
Post by: Magnus Skogsfjord on June 22, 2017, 05:56:40 AM
On another note: I used the AO and the reflection pass with this shot. The AO was superb, but the reflection pass had a lot of pixelated artefacts (attached) as seen on the flat cable. Is this an expected appearance?
Title: Re: Earbuds
Post by: DriesV on June 22, 2017, 05:58:57 AM
Fireflies should not be an issue with Cloudy Plastic in general. Some noise can occur if highly saturated colors are used for either Transmission or Cloudiness Color.

If you are still experiencing fireflies or persistent noise with Cloudy Plastic, then please send your scene to us so that we can have a look.

Dries
Title: Re: Earbuds
Post by: Despot on June 22, 2017, 06:19:39 AM
I had forgot about the saturation issue - I have just re-rendered a couple of scenes with less saturated colours and it is way faster to render with much less noise - fireflies and the other weird 'blue' dust...
Title: Re: Earbuds
Post by: DriesV on June 22, 2017, 06:23:55 AM
The colored noise issue is related to the sampling of different wavelengths.
For now, it is a limitation to be aware of. It is something that may be improved at a later point.

Dries
Title: Re: Earbuds
Post by: DriesV on June 22, 2017, 08:04:22 AM
Quote from: Magnus Skogsfjord on June 22, 2017, 05:56:40 AM
...the reflection pass had a lot of pixelated artefacts (attached) as seen on the flat cable. Is this an expected appearance?

This appears to be an issue with the Reflection pass for the Translucent material.
I filed it as a bug.

Thanks for discovering and reporting this, Magnus! :)

Dries
Title: Re: Earbuds
Post by: DriesV on June 24, 2017, 05:28:06 AM
Hi Magnus,

The reflection pass issue has been solved in 7.0.385.

Dries
Title: Re: Earbuds
Post by: Magnus Skogsfjord on June 25, 2017, 09:15:11 AM
Awesome, glad to contribute :)
Title: Re: Earbuds
Post by: Josh3D on June 26, 2017, 01:27:11 PM
You know it's a good cloudy plastic when it makes you feel like chewing on it... not that I chew on my earbuds... or other people's earbuds. Nevermind. It looks REALLY good Magnus :)
Title: Re: Earbuds
Post by: Magnus Skogsfjord on June 26, 2017, 02:59:38 PM
Quote from: Josh Mings on June 26, 2017, 01:27:11 PM
You know it's a good cloudy plastic when it makes you feel like chewing on it... not that I chew on my earbuds... or other people's earbuds. Nevermind. It looks REALLY good Magnus :)

Hah! Cheers Josh:) Appreciate it, regardless if you choose to chew it or not!
Title: Re: Earbuds
Post by: TpwUK on June 26, 2017, 03:08:01 PM
Quote from: Josh Mings on June 26, 2017, 01:27:11 PM
You know it's a good cloudy plastic when it makes you feel like chewing on it... not that I chew on my earbuds... or other people's earbuds. Nevermind. It looks REALLY good Magnus :)

Great comment Josh :)

Martin