Hi KS team!
I think that the Rhino importer is not finalized
still appear jagged on the reflections
thanks
(http://img88.imageshack.us/img88/7087/79330479.th.jpg) (http://img88.imageshack.us/i/79330479.jpg/)
This has nothing to do with the importer itself. All we do is read the tessellated information from the Rhino file.
Is the jagging not created by the HDRI itself?
I already wrote a lot about it
It is not associated with tessellation
http://keyshot.com/forum/index.php?topic=1414.15
Quote from: Johnjoti on March 10, 2011, 04:46:26 PM
Here render from the Rino
(http://img850.imageshack.us/img850/7331/fromrhino.jpg) (http://img850.imageshack.us/i/fromrhino.jpg/)
Here I imported the same storage geometry from the bip file (from Rhino) into a new project
(http://img705.imageshack.us/img705/1518/importedgeometryintoane.jpg) (http://img705.imageshack.us/i/importedgeometryintoane.jpg/)
I attached the file that generated when rendering from the Rhino
You can import geometry from this bip file to a new type file
and make sure that jaggies are formed is not associated with tessellation inside Rhino.
Use standard HDRi "HDRLightStudio_car_studio_medium"
Jhon G
Thanks - we will look into it.
Hi
I want to ask
Is it possible to render a KeyShot from the Rhino 5.0 x64 ?
You mean importer or plugin? Importer works., not sure about plugin. Should work too.
I mean plugin.
(http://img40.imageshack.us/img40/5519/errorplugin.jpg) (http://imageshack.us/photo/my-images/40/errorplugin.jpg/)
Missed the 64bit part. No it will not work. SDK is not yet available.
thanks for the quick response