KeyShot Forum

Technical discussions => General discussion => Topic started by: MrTomB on August 17, 2017, 06:29:17 AM

Title: Rounded Edges in KS7
Post by: MrTomB on August 17, 2017, 06:29:17 AM
Hi all

On both Mac and Windows we cannot use this function. If you select a part in the scene tree the option is not there until you explode each part until you get to a single surface, the option then appears but nothing happens. At the moment we have to go back into modelling it and a fillets
Title: Re: Rounded Edges in KS7
Post by: guest84672 on August 17, 2017, 06:37:25 AM
It will not work on a single surface. The problem seems to be how you import the parts. What file format are you importing?
Title: Re: Rounded Edges in KS7
Post by: MrTomB on August 17, 2017, 06:50:40 AM
Hi

I get that you cannot 'round edges single surfaces, this makes sense but it is a polysurface

Its going in as a 3DM file from Rhino. It is a valid polysurface all nicely joined together. Tried it as a STP file and seems to be okay, is that the issue? I have attached one of the parts that is non confidential

Title: Re: Rounded Edges in KS7
Post by: guest84672 on August 17, 2017, 06:55:07 AM
Let me take a look.
Title: Re: Rounded Edges in KS7
Post by: DriesV on August 17, 2017, 07:12:23 AM
This is actually an import issue
We are looking into it.

In the meantime, you can try to Re-Tessellate (a Pro feature) your parts. After that, Rounded Edges should work.

Dries
Title: Re: Rounded Edges in KS7
Post by: guest84672 on August 17, 2017, 07:14:37 AM
I tried the plugin - available shortly - and it comes in nicely as a single piece. However, you will still need to re-tessellate to get a denser mesh. Then rounded edges will work.
Title: Re: Rounded Edges in KS7
Post by: MrTomB on August 17, 2017, 07:31:35 AM
Thanks for looking into it, resolved by re tessellating it.

The plugin for Rhino doesn't work for KS7 on Mac by the way
Title: Re: Rounded Edges in KS7
Post by: guest84672 on August 17, 2017, 07:38:06 AM
Correct - it doesn't exist yet. It will be available later today.

If you check "import Nurbs" then the file imports as a single object. But there is still an issue with merging the patches. So in order for rounded edges to work you will need to retessellate as Dries suggested.