Hi,
Can you make KeyShot7 support the displacement map for rendering?
We need this and so power.
Thank you.
I not sure, but I think you can bake the geometry in several software tools like Blender and export the deformed mesh back to KeyShot.
Good luck!
Maybe one day we have this feature?!
+1, can definitely bake into geometry in blender. Have done this several times and Blender is free, so you can get it right now.