Recreated the knucklebone-looking object from the [amazing] Transparent Materials webinar (https://www.youtube.com/watch?v=HlxF9peYod0&t=758s) and did a render last night with the Translucent shader - really cool material type.
There is a roughness map on the surface to break up the spec a little bit.
Cool stuff!
Oooo, those look yummy. Great job.
I participate in a lot of 3d communities, but Keyshot has far and away the most polite, friendly, and encouraging community of them all. Thanks a lot :)
Hah, 'yummy' really is a good description! Lovely stuff.