KeyShot Forum

Technical discussions => General discussion => Topic started by: rfollett on February 07, 2018, 02:50:20 PM

Title: Shadow quality poor with interior lighting mode.
Post by: rfollett on February 07, 2018, 02:50:20 PM
Can anyone please suggest what I need to change to get a good quality shadow on interior mode.
Objects on floor look like they are floating..what should I check?

Thank you
Title: Re: Shadow quality poor with interior lighting mode.
Post by: INNEO_MWo on February 08, 2018, 10:42:31 PM
Do you use a ground plane?
Have you ever tried occluded shadows in KS7?

Maybe a screen grab would help use to improve?!
Title: Re: Shadow quality poor with interior lighting mode.
Post by: rfollett on February 09, 2018, 05:17:38 AM
hello and thank you.
I don't have a ground plane as I have a surface for the floor, I thought the 2 might clash if I have both?
can you direct me to  occluded shadows ?

screen shot attached, was the wheels on the office chairs I was looking at.
Title: Re: Shadow quality poor with interior lighting mode.
Post by: KeyShot on February 09, 2018, 08:53:03 AM
What kind of shadow are you looking to achieve?
Title: Re: Shadow quality poor with interior lighting mode.
Post by: rfollett on February 09, 2018, 09:32:17 AM
here is a screen shot..
sometimes they can look a bit like floating when the other side of glass material...

http://prntscr.com/icgsol
Title: Re: Shadow quality poor with interior lighting mode.
Post by: Will Gibbons on February 13, 2018, 09:12:52 AM
Seems like you may have finished this project already, but I'll offer this: You need smaller or brighter light sources to create harder/darker shadows. Here, it looks like you've got too much ambient light and need some more directional light.