am I missing something here, cause it look like Keyshot does not support pbr gloss and spec workflow `?
Only metallic ?
Quote from: DevMatt on May 22, 2018, 04:00:38 AM
am I missing something here, cause it look like Keyshot does not support pbr gloss and spec workflow `?
Only metallic ?
Take a look in the preferences, there is a selection to switch from Roughness to Gloss workflow. But I'm not sure if that will answer your question 100%, as far as I understand that just inverts the way some of the maps are interpreted.
It also depends on where you are getting your maps from , with Poliigon you have to switch to Gloss workflow or invert the maps in the mat graph. Or both, sometimes it just works that way, and I'm not sure why.
I am more talking about substance painter export :)
I have same issues, from my side Keyshot does not support pbr gloss and spec workflow.
I till looking for any solutions.
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