I have created a thin surface to get a light wash effect onto a large backdrop on a stage.
for some reason the light is not appearing on the black of the jpg? is this down to how I created the jpg?
RGB 8 bit..
I would love to understand this.. what have I done wrong with the black to make it not work in keyshot?
Hi Richard.
Do your material have any specularity? If not, adding that should help.
In my use, pure 100% black texture maps are difficult to get any optical response from, so if I have say, a black label going on a product I make it a dark grey in illustrator or PS first, then it will respond with reflections and spec in the materials. For some reason pure black just doesn't react the way I want it to.
thank you. in the end I applied black hard plastic to the object and then applied decal/jpeg on top .. then it worked ok.. it did not like the texture coming direct from rhino. i apprciate all your help