Correct me if I am wrong but I dont think KS likes Rhino blocks ..
If I take an object in Rhino and create a block then copy the block, bring into KS and cannot apply different materials to all the parts, like they are locked once they become a block.. Is there a workflow around this?
Ok quick update.
if I open KS and then import the .3dm file the blocks work ok.
If I run the KS Render command plugin from Rhino then blocks don't work.