happy to hear your words
aaaand the texture
Texture is good, but why the basis hangs over a wall?
Quote from: scanner on September 30, 2018, 08:42:05 AM
Texture is good, but why the basis hangs over a wall?
Thank you, that's not my design... I just recreated a lamp I saw but that was good point
scanner means that there is a gap between the lamp base and the wall.
Quote from: camomiles on October 01, 2018, 12:40:53 AM
scanner means that there is a gap between the lamp base and the wall.
Yes, I meant it.
Quote from: camomiles on October 01, 2018, 12:40:53 AM
scanner means that there is a gap between the lamp base and the wall.
Aaaw I see, I didn't notice... I'll fix it thanx
Quote from: scanner on October 01, 2018, 02:25:56 AM
Quote from: camomiles on October 01, 2018, 12:40:53 AM
scanner means that there is a gap between the lamp base and the wall.
Yes, I meant it.
I get it now, thank you for pointing it out,I'll fix it
Khob start zadid,vali zamanetono roye karaye chalesh bar angiz tar bezarid be nazaram shayad zamane bishtari vase upe kar be vojod biad vali avazesh chizaye bishtary yad migirid.
Nice texture work!
Are you using an IES profile on the light emission? I think that could elevate the image even more if you had a cool IES profile light coming from the lamp, not sure if that's what you're going for though.
Lookin' tough. Absolutely love that!
As your friends mentioned, you have to spend more time on details...
The distance between wall and wall light
Simulation of light and balloon material
As well as focusing on textures and mapping types
و همچنین شما تو گروهی هستید که میتونید کارهای زیباتون رو اونجا بفرستید تا لذت ببریم و دور هم چیزهایی رو یاد بگیریم
نترسید اصلا چنین فردی نیستم که پست ها رو پاک کنم و یا از گروه بندازم بیرون :)
Anyway, I wish you all the luck in the world.
Quote from: kiarash.tamizkar on October 01, 2018, 06:15:27 AM
Khob start zadid,vali zamanetono roye karaye chalesh bar angiz tar bezarid be nazaram shayad zamane bishtari vase upe kar be vojod biad vali avazesh chizaye bishtary yad migirid.
mamnoon, hatman
Quote from: DMerz III on October 01, 2018, 08:34:58 AM
Nice texture work!
Are you using an IES profile on the light emission? I think that could elevate the image even more if you had a cool IES profile light coming from the lamp, not sure if that's what you're going for though.
aw thank you, the aim of the render was the surface texture but you're right and I'll try to improve it as you said
Quote from: PouyaHosseinzadeh on October 01, 2018, 10:38:04 AM
Lookin' tough. Absolutely love that!
As your friends mentioned, you have to spend more time on details...
The distance between wall and wall light
Simulation of light and balloon material
As well as focusing on textures and mapping types
و همچنین شما تو گروهی هستید که میتونید کارهای زیباتون رو اونجا بفرستید تا لذت ببریم و دور هم چیزهایی رو یاد بگیریم
نترسید اصلا چنین فردی نیستم که پست ها رو پاک کنم و یا از گروه بندازم بیرون :)
Anyway, I wish you all the luck in the world.
motshakeram, hatman
Sorry, but I've seen better images from you!
Quote from: rembem on October 09, 2018, 05:38:45 AM
Sorry, but I've seen better images from you!
you're right... still new with the whole "just" studio environment though, takes practice ;)