I'm trying to reproduce a scene described in the KS8 manual where flakes, each having the Keyshot logo, are applied to a sphere (Flakes#1).
I've reproduced the material graph (Flakes#2) but my KS logo texture appears to be applied to the whole sphere rather than each individual flake (Flakes#3).
What am I doing wrong here?
Thanks
Hi jhiker.
If you change the mapping type of the texture to 'UV' and change the opacity map mode for the material to 'alpha', then it should work.
You might have to execute the geometry node after you check the 'Flake Uv' checkbox.
I had to reduce the number of flakes greatly on my macbook for the scene to run.
Got it - thanks for your help, Esben.
Jeff
Great!