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KeyShot Forum
Technical discussions => General discussion => Topic started by: INNEO_MWo on October 17, 2018, 03:06:15 PM
Title:
KeyShot 8.0 - material matrix for glTF and glB output
Post by:
INNEO_MWo
on
October 17, 2018, 03:06:15 PM
Hello community.
I did some quick tests with applying several material types on simple cubes to see, what's transported via glTF and glB.
What are your experiences?
Is there an existing material matrix?
Thanks for discussion.
Cheers
Marco
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