KeyShot Forum

Archive => Support Archive => Topic started by: Livingstone on November 06, 2018, 07:54:57 PM

Title: Misalignment of cable in animation
Post by: Livingstone on November 06, 2018, 07:54:57 PM
Hi Keyshot guys,
I am using Keyshot7.3  with 3dsmax 2016.
I have a problem that can be a bug.
1st Bug
I animated a cable of an earphones but when it is imported in Keyshot the cable alignment is slightly different from the original in 3dsmax.
2nd Bug
If I render the static image the position of the cable is the same of the keyshot interface, but if I render as animation the position of the cable is also more misaligned than the one in the Keyshot interface.
Any solution to import the animation properly?
Title: Re: Misalignment of cable in animation
Post by: KeyShot on November 06, 2018, 08:43:05 PM
Can you share the model, so we can look at it? Perhaps, share it with support@luxion.com.
Title: Re: Misalignment of cable in animation
Post by: Livingstone on November 07, 2018, 11:22:00 PM
yes, I shared by email.
I tried to solve the problem with a point cache modifier to freeze the spline animation in a polygon point animation but nothing .