Hi,
I'm having a problem rendering cork.
In the viewport the material is at the right scale (for both performance mode and real-time view) but the render output is many times zoomed in (and so blurry too)
How do l make the render output look the same as the viewport?
N.b. other materials look fine in both
Thank you.
Hi Jamie-
Under the texture map Properties, click the "Upgrade To New Node" button. This should fix the issue.
Cheers,
Eric
Yeah, thanks again worked a treat! :)
You're welcome :)
Cheers,
Eric