Started with the plane model.Used this poliigon textures for the plane's displace. Then just export the plane and import again(because you can't use the Realcloth Geometry feature and the Material Graph Geometry feature at the same time :'()
Next thing was playing with the RealCloth material. Here are some parameters
Finally, toned in Photoshop. Here is the result. Hope you like it :)
Great way to use RealCloth as a secondary element to augment the scene.
Nice workflow ! Lighting looks awesome too.
Welcome, Karen! Indeed. This looks incredible. Love the color on that ruby, too. Looking forward to seeing more of your work!
Great image : )
Quote from: NM-92 on May 07, 2020, 07:11:13 AM
Nice workflow ! Lighting looks awesome too.
Thank you!!
Quote from: Josh3D on May 07, 2020, 08:01:41 AM
Welcome, Karen! Indeed. This looks incredible. Love the color on that ruby, too. Looking forward to seeing more of your work!
thank you!
Quote from: DerekCicero on May 07, 2020, 07:11:01 AM
Great way to use RealCloth as a secondary element to augment the scene.
thank you Derek
wow. nice render.
Didn't even know you can export Displacement as a mesh!! thanks :)
EDIT: wondering how can I get that Displace Weave option??? Looks like my KS Pro is missing that option
Quote from: ivuzem on May 08, 2020, 01:53:25 AM
wow. nice render.
Didn't even know you can export Displacement as a mesh!! thanks :)
EDIT: wondering how can I get that Displace Weave option??? Looks like my KS Pro is missing that option
Killer feature! To enable it you have to open the KS9Settings.xml file in your Keyshot 9 folder, search for "experimental" and change from false to true.
@karen1234
Great render and idea to export the displaced mesh to add fuzz!
Quote from: puyopuyo on May 08, 2020, 07:05:44 AM
Quote from: ivuzem on May 08, 2020, 01:53:25 AM
wow. nice render.
Didn't even know you can export Displacement as a mesh!! thanks :)
EDIT: wondering how can I get that Displace Weave option??? Looks like my KS Pro is missing that option
Killer feature! To enable it you have to open the KS9Settings.xml file in your Keyshot 9 folder, search for "experimental" and change from false to true.
@karen1234
Great render and idea to export the displaced mesh to add fuzz!
Exactly!