KeyShot Forum

Technical discussions => Rendering => Topic started by: figure1a on June 18, 2020, 02:58:58 PM

Title: CPU vs GPU transparency bug?
Post by: figure1a on June 18, 2020, 02:58:58 PM
Rendering in GPU gives me true transparency. Rendering in CPU bakes my backplate into glass surfaces. Is this a bug or just how it works or am I doing something wrong? The only thing changed between the two renders is GPU to CPU. And, yes, this happens on the render layers also.