Hi guys, what's up!?
This tutorial is about how to model a sci-fi pedestal in Autodesk 3dsmax 2020 (Just the high resolution subdivided model, no low resolution or game resolution, no UV unwrapping, and no texturing). After that, I went to the Luxion KeyShot 8 to render some colors and materials to get some render passes and finally I composite all the render passes and a little bit post-productions in Adobe Photoshop CC 2019. This tutorial is not for beginners. I have a plane to model 100 pedestals. I hope I will not die. ;) Cheers
Cool, Christopher! 100 pedestals? You should submit some to be added to KeyShot Cloud model library :)
Oh, thank you! ;) Where can I submit my model on KeyShot Cloud Library?
Episode two:
https://www.youtube.com/watch?v=cfimoI2n2p0&t=62s