Hey guys,
I finally got greenlit to showcase this product, as it launched just a few days ago here in Chile.
It took me hours to setup the multimaterial, as they were 15 different variations of the product! So I created a material graph driven by just one 2D node to make all the adjustments at once.
I'm also leaving the studio setup screenshot, as it was lit by 98% physical lights, which for studio renderings always feels more controled, though it adds a lot of rendering time. I rendered each final image at 2500 samples with GPU, applying a 0.5 denoiser, so the noisy texture of the label wasn't lost in that pass.
Sorry about the long post, I wanted to upload the whole process in case you might find it useful
Hope you like them!
I love them !!!
Surprised that some brandings and texts are geometry, not just bump !
Thanks for sharing !
not bad
Really nice shots : )
Really like the lighting of these - great work IMHO
I can't stop watching these super-clean great shots, the label work is amazing, great job nicordf, and thanks for sharing the studio.
It looks great!If it is convenient for you, could you please share where there is a better texture map?
lighting is really great & colors are perfect too, what else to say ? Great job.
Thanks guys!! Glad you liked them.
The textures and labels are all bumps, but left them on the clay shots to show how the lighting enhanced the look on the label as well
Yeah, these look sharp! Those colors look so rich. Well done!